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Hamir

marino

  • RaceLich
  • ClassWizard 40
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 10STR
  • 8DEX
  • 14CON
  • 28INT
  • 14WIS
  • 8CHA
  • 25AC
  • 440HP
  • 20BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Concentration43
  • Spellcraft43
  • Heal31
  • Disable Trap21
  • Discipline21
  • Open Lock21
  • Pick Pocket21
  • Search21
  • Taunt21
  • Lore20
  • Tumble20

Feats 36

  • Archwizard L40
  • Armor Skin L27
  • Associates Control L1
  • Blind-Fight L9
  • Collectibles Menu L1
  • Darkvision L1
  • Energy Resistance, Fire I L30
  • Epic Character L21
  • Epic Prowess L24
  • Epic Reflexes L36
  • Epic Skill Focus (Concentration) L33
  • Epic Skill Focus (Pick Pocket) L39
  • Epic Spell Focus (Evocation) L38
  • Epic Spell Focus (Transmutation) L26
  • Epic Spell: Epic Mage Armor L23
  • Epic Spell: Epic Warding L32
  • Epic Weapon Focus (longsword) L21
  • Epic Wizard L21
  • Extend Spell L5
  • Greater Spell Focus (Evocation) L35
  • Greater Spell Focus (Transmutation) L15
  • Harm Self L10
  • Improved Critical (longsword) L18
  • Iron Will L15
  • Luck of Heroes L1
  • Maximize Spell L20
  • Paralyzing Touch L1
  • Player Menu L1
  • Scribe Scroll L1
  • Spell Focus (Evocation) L29
  • Spell Focus (Transmutation) L10
  • Summon Familiar L1
  • Toughness L6
  • Weapon Focus (longsword) L12
  • Weapon Proficiency (martial) L3
  • Weapon Proficiency (wizard) L1

Equipment

  • Head [BRILLIANT] Helm of the Headhunter
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +4
    • Damage Resistance Acid Resist 5 / -
    • Damage Resistance Cold Resist 5 / -
    • Damage Resistance Electrical Resist 5 / -
    • Damage Resistance Fire Resist 5 / -
    • Saving Throw Bonus Universal +2
    • Skill Bonus Discipline +5
  • Boots [BRILLIANT] Sewer Trudgers
    • AC Bonus +3
    • Damage Vulnerability Bludgeoning 10% Damage Vulnerability
    • Damage Vulnerability Fire 10% Damage Vulnerability
    • Damage Vulnerability Piercing 10% Damage Vulnerability
    • Damage Vulnerability Slashing 10% Damage Vulnerability
    • Decreased Saving Throws Universal -2
    • Freedom of Movement
    • Haste
  • Right Hand Club
    • Cast Spell Unique Power Unlimited Uses/Day
    • Damage Bonus Acid 1d4 Damage
    • Damage Bonus Cold 1d4 Damage
    • Damage Bonus Electrical 1d4 Damage
    • Damage Bonus Positive Energy 1d4 Damage
  • Left Hand The Lucky One
    • Bonus Feat Evasion
    • Enhancement Bonus +3
    • Saving Throw Bonus: Specific Reflex +2
  • Cloak Cloak of Resistance +5
    • Saving Throw Bonus Universal +5
  • Right Ring Ring of the Ram
    • Cast Spell Knock (3) 1 Charge/Use
    • Bonus Feat Knockdown
  • Amulet Pendant of the Elf +4
    • Ability Bonus Dexterity +4
    • Decreased AC AC Natural Modifier -2
    • Immunity: Miscellaneous Mind-Affecting Spells
  • Belt [BRILLIANT] Master's Utility Belt
    • Ability Bonus Charisma +4
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • Ability Bonus Intelligence +4
    • Ability Bonus Strength +4
    • Ability Bonus Wisdom +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
    • Skill Bonus Search +10
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Last played 2026-07-05