
Biography
In the Ethereal realm where the heavens bathed in radiant light and harmony reigned supreme, there existed a Celestial named Dreppi. He was a radiant and powerful angel, blessed with the gift of healing and the ability to mend the wounds of both body and soul. Dreppi's compassion knew no bounds, and his healing touch was a beacon of hope for those in need.
However, even in the celestial realms, whispers of darkness echoed through the cosmic winds. Dreppi's heart, filled with an insatiable curiosity and a desire to understand the duality of existence, led him to explore forbidden territories beyond the borders of the Ethereal realm. In his quest for knowledge, Dreppi encountered forbidden truths and glimpsed the darker aspects of creation.
Overwhelmed by the weight of this newfound knowledge, Dreppi was consumed by doubt and despair. The Celestial, once bathed in radiant light, found himself falling from the heavens, his wings tainted by the shadows of his own inner turmoil. As he descended through the cosmic void, he felt the loss of his celestial grace, and his once-glorious wings became charred and tattered.
Dreppi's fall brought him to the world of Nordock, a realm where magic, myth, and monsters coexisted. The people of Nordock, wary of the Celestial's presence, saw him as an enigma, a fallen angelic being with untapped potential for both light and darkness. Determined to redeem himself, Dreppi embraced his new role as a Healer, using the very powers that once defined him to heal the wounds of the land and its inhabitants.
In Nordock, Dreppi faced challenges that tested not only his newfound mortal form but also his resolve to overcome the shadows within him. As he traveled through the diverse landscapes, encountered magical creatures, and formed bonds with the people of Nordock, Dreppi sought to balance the scales between light and darkness within himself.
Throughout his journey, Dreppi's healing abilities became a beacon of hope for the people of Nordock, and tales of the fallen celestial who sought redemption spread far and wide. As he embraced his role as a Healing Cleric, Dreppi discovered that redemption was not only about atoning for past mistakes but also about finding the strength to rise above the shadows and bring healing to a world in need.
However, even in the celestial realms, whispers of darkness echoed through the cosmic winds. Dreppi's heart, filled with an insatiable curiosity and a desire to understand the duality of existence, led him to explore forbidden territories beyond the borders of the Ethereal realm. In his quest for knowledge, Dreppi encountered forbidden truths and glimpsed the darker aspects of creation.
Overwhelmed by the weight of this newfound knowledge, Dreppi was consumed by doubt and despair. The Celestial, once bathed in radiant light, found himself falling from the heavens, his wings tainted by the shadows of his own inner turmoil. As he descended through the cosmic void, he felt the loss of his celestial grace, and his once-glorious wings became charred and tattered.
Dreppi's fall brought him to the world of Nordock, a realm where magic, myth, and monsters coexisted. The people of Nordock, wary of the Celestial's presence, saw him as an enigma, a fallen angelic being with untapped potential for both light and darkness. Determined to redeem himself, Dreppi embraced his new role as a Healer, using the very powers that once defined him to heal the wounds of the land and its inhabitants.
In Nordock, Dreppi faced challenges that tested not only his newfound mortal form but also his resolve to overcome the shadows within him. As he traveled through the diverse landscapes, encountered magical creatures, and formed bonds with the people of Nordock, Dreppi sought to balance the scales between light and darkness within himself.
Throughout his journey, Dreppi's healing abilities became a beacon of hope for the people of Nordock, and tales of the fallen celestial who sought redemption spread far and wide. As he embraced his role as a Healing Cleric, Dreppi discovered that redemption was not only about atoning for past mistakes but also about finding the strength to rise above the shadows and bring healing to a world in need.
Statistics
- 10STR
- 8DEX
- 14CON
- 14INT
- 23WIS
- 8CHA
- 45AC
- 357HP
- 16BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration24
- Spellcraft24
- Ride14
- Disable Trap2
- Open Lock2
- Search2
Feats 23
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Blind-Fight L3
- Collectibles Menu L1
- Combat Casting L18
- Earth Domain Powers L1
- Epic Character L21
- Epic Cleric L21
- Epic Weapon Focus (sling) L21
- Extend Spell L1
- Fly L1
- Heal Ally L10
- Improved Critical (sling) L12
- Player Menu L1
- Shield Proficiency L1
- Toughness L15
- Travel Domain Powers L1
- Turn Undead L1
- Weapon Focus (sling) L9
- Weapon Proficiency (simple) L1
- Zen Archery L6
Equipment
Head Crafted Rubicite Coif- AC Bonus +3
- Ability Bonus Dexterity +3
- Skill Bonus Discipline +4
- Skill Bonus Concentration +4
- Skill Bonus Listen +4
- Light Bright (20m)
Chest The Iron Skeleton- Ability Bonus Dexterity +2
- Base Item Weight Reduction 80% of Weight
- Darkvision
- AC Bonus +6
Boots Crafted Yellow Boots- AC Bonus +4
- Haste
- Ability Bonus Constitution +4
- Skill Bonus Discipline +3
- Saving Throw Bonus Universal +1
Arms Gauntlets of the High Ogre- Ability Bonus Strength +5
Right Hand Bane of the Undead- Cast Spell Hammer of the Gods (7) 1 Use/Day
- Attack Bonus vs. Racial Group Undead +8
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Miscellaneous Paralysis
- Attack Bonus +5
Left Hand Shield of Algoroth- AC Bonus +5
- Immunity: Miscellaneous Knockdown
Cloak Crafted Yellow Thick Padded Cloak- Damage Resistance Bludgeoning Resist 10 / -
- Ability Bonus Constitution +2
- Regeneration +1
- Saving Throw Bonus: Specific Fortitude +3
- Skill Bonus Concentration +6
Left Ring Elemental Ring- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Regeneration +2
Right Ring Crafted Rubicite Onyx Ring- Ability Bonus Constitution +3
- Skill Bonus Concentration +2
Amulet Amulet of the Silent Lord +4- Immunity: Miscellaneous Level/Ability Drain
- Spell Resistance 10
- Ability Bonus Constitution +5
Belt Crafted Silver Guarding Belt- Cast Spell War Cry (7) 3 Uses/Day
- Ability Bonus Strength +5
- Ability Bonus Constitution +2
- Regeneration +2
- Skill Bonus Taunt +12
- Skill Bonus Discipline +12
Bullets Bullet +4- Damage Bonus Bludgeoning 5 Damage
Export sheet (text)
Last played 2026-08-04