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Salmonella

maku

  • RaceDrider
  • ClassesRogue 18Assassin 2Arcane Archer 19
  • Level39
  • AlignmentChaotic Evil

Statistics

  • 12STR
  • 31DEX
  • 16CON
  • 10INT
  • 12WIS
  • 8CHA
  • 68AC
  • 662HP
  • 27BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Pick Pocket42
  • Ride40
  • Spot40
  • Tumble40
  • Use Magic Device35
  • Discipline18
  • Hide8
  • Move Silently8
  • Disable Trap1
  • Open Lock1

Feats 72

  • Ambidexterity L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L10
  • Armor Skin L24
  • Arrow of Death L19
  • Associates Control L1
  • Aura of Doom L10
  • Blind-Fight L18
  • Blinding Speed L37
  • Cast Darkness L1
  • Collectibles Menu L1
  • Darkvision L1
  • Death Attack (+1d6) L9
  • Enchant Arrow I L10
  • Enchant Arrow II L12
  • Enchant Arrow III L14
  • Enchant Arrow IV L16
  • Enchant Arrow IX L27
  • Enchant Arrow V L18
  • Enchant Arrow VI L21
  • Enchant Arrow VII L23
  • Enchant Arrow VIII L25
  • Enchant Arrow X L29
  • Epic Arcane Archer L21
  • Epic Character L21
  • Epic Weapon Focus (longbow) L24
  • Epic Will L27
  • Evasion L2
  • Great Dexterity I L21
  • Great Dexterity II L28
  • Great Dexterity III L30
  • Great Dexterity IV L33
  • Great Dexterity V L34
  • Great Dexterity VI L39
  • Hail of Arrows L17
  • Hardiness vs. Enchantments L1
  • Imbue Arrow L11
  • Immunity To Sleep L1
  • Improved Evasion L31
  • Iron Will L36
  • Large Stature L1
  • Mounted Archery L15
  • Mounted Combat L12
  • Player Menu L1
  • Point Blank Shot L1
  • Poison Save I L20
  • Rapid Shot L3
  • Seeker Arrow I L13
  • Seeker Arrow II L15
  • Shield Proficiency L10
  • Sneak Attack (+1d6) L1
  • Sneak Attack (+2d6) L3
  • Sneak Attack (+3d6) L5
  • Sneak Attack (+4d6) L7
  • Sneak Attack (+5d6) L30
  • Sneak Attack (+6d6) L32
  • Sneak Attack (+7d6) L34
  • Sneak Attack (+8d6) L36
  • Sneak Attack (+9d6) L38
  • Toughness L9
  • Two-Weapon Fighting L1
  • Uncanny Dodge I L3
  • Uncanny Dodge II L6
  • Uncanny Dodge III L32
  • Uncanny Dodge IV L35
  • Uncanny Dodge V L38
  • Use Poison L9
  • Weapon Focus (longbow) L6
  • Weapon Proficiency (Elf) L1
  • Weapon Proficiency (martial) L10
  • Weapon Proficiency (rogue) L1
  • Weapon Proficiency (simple) L9

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Pick Pocket +15
    • Ability Bonus Wisdom +6
  • Chest Cloth
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Pick Pocket +15
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +2
    • Damage Resistance Bludgeoning Resist 5 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Ability Bonus Constitution +6
    • Ability Bonus Strength +6
  • Right Hand Hell Shooter
    • Attack Bonus +7
    • Damage Bonus Fire 2d6 Damage
    • Damage Vulnerability Cold 10% Damage Vulnerability
    • Immunity: Damage Type Fire 10%
    • Keen
    • Massive Criticals 2d6 Damage
    • Mighty +20
    • On Crit Cast Spell Fiery Explosion (4d6 Fire and 4d6 Pure damage to all enemies within 5m) Level 2
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Damage Resistance Negative Energy Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Pick Pocket +15
    • Ability Bonus Dexterity +6
  • Left Ring Ring of Power
    • Damage Resistance Cold Resist 15 / -
    • Damage Resistance Electrical Resist 15 / -
    • Damage Resistance Fire Resist 15 / -
    • Freedom of Movement
    • Regeneration +1
  • Right Ring Ring of Major Sonic Resistance
    • Damage Resistance Sonic Resist 30 / -
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Haste
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Pick Pocket +15
  • Belt Crafted Gold Warding Buckle
    • AC Bonus +6
    • Regeneration +2
    • Immunity: Miscellaneous Knockdown
    • Saving Throw Bonus Universal +4
  • Arrows Arrows
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Bonus Bludgeoning 1d12 Damage
    • Damage Bonus Divine 1d12 Damage
    • Damage Bonus Magical 1d12 Damage
    • Damage Bonus Piercing 1d12 Damage
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Last played 2026-02-24