
Astilabor
- RaceMinotaur
- ClassesFighter 8Bard 2Red Dragon Disciple 30
- Level40
- AlignmentChaotic Evil
Statistics
- 30STR
- 8DEX
- 14CON
- 14INT
- 10WIS
- 8CHA
- 70AC
- 966HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline42
- Ride42
- Use Magic Device10
- Lore8
Feats 55
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Bard Song L5
- Bardic Knowledge L5
- Blind-Fight L2
- Called Shot L19
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Devastating Critical (scimitar) L27
- Draconic Armor L6
- Dragon Abilities L7
- Dragon Breath L8
- Epic Character L21
- Epic Damage Reduction I L32
- Epic Damage Reduction II L36
- Epic Damage Reduction III L40
- Epic Prowess L28
- Epic Red Dragon Disciple L21
- Epic Skill Focus (Discipline) L21
- Epic Toughness I L39
- Epic Weapon Focus (scimitar) L21
- Epic Will L30
- Expertise L15
- Great Cleave L6
- Great Fortitude L1
- Great Strength I L33
- Great Strength II L36
- Ground Stomp L10
- Hardiness vs. Poisons L1
- Hit Die Increase (d10) L11
- Hit Die Increase (d6) L6
- Hit Die Increase (d8) L9
- Immunity To Sleep L15
- Immunity to Fire L15
- Immunity to Paralysis L15
- Improved Critical (scimitar) L12
- Improved Expertise L17
- Iron Will L3
- Large Stature L1
- Luck of Heroes L1
- Mounted Combat L9
- Overwhelming Critical (scimitar) L24
- Player Menu L1
- Power Attack L1
- Shield Proficiency L1
- Skill Focus (Discipline) L1
- Toughness L18
- Weapon Focus (scimitar) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Weapon Specialization (scimitar) L4
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Wisdom +6
Chest Heavy Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Haste
- Regeneration +1
- Saving Throw Bonus: Specific Reflex +3
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Negative Energy Resist 5 / -
- Damage Resistance Sonic Resist 10 / -
Right Hand Meat Carver- Damage Bonus Bludgeoning 7d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Keen
- Massive Criticals 7d6 Damage
- On Crit Cast Spell Butcher Revenge (heals you by 2% of your missing health) Level 2
- Skill Bonus Discipline +10
- Visual Effect Absorb, Grey
Left Hand Tower Shield- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +2
- Ability Bonus Constitution +6
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Bludgeoning Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Slashing Resist 10 / -
- Ability Bonus Strength +6
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Piercing Resist 10 / -
- Saving Throw Bonus: Specific Will +1
Export sheet (text)
Last played 2026-01-07