
Biography
Your only hope for fame and fortune, and to escape the life of a commoner, was to become an adventurer. Guided by your goals and dreams, you have set off in search of excitement.
Statistics
- 40STR
- 30DEX
- 26CON
- 13INT
- 26WIS
- 8CHA
- 70AC
- 880HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Creatures killed
- 4Brought downkilled while fighting
- 1Killing blowsfinished personally
- 2Different creatures
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Parry43
- Spellcraft43
- Discipline21
- Tumble21
- Spot6
- Listen5
- Open Lock2
- Animal Empathy1
Feats 47
- Animal Companion L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L36
- Associates Control L1
- Collectibles Menu L1
- Combat Casting L1
- Dodge L3
- Elemental Shape L16
- Elemental Shape (2x day) L17
- Elemental Shape (3x day) L19
- Epic Character L21
- Epic Druid L21
- Epic Prowess L39
- Epic Spell Focus (Conjuration) L36
- Epic Spell Focus (Transmutation) L27
- Epic Spell Penetration L40
- Epic Weapon Focus (scimitar) L21
- Great Wisdom I L28
- Greater Spell Focus (Conjuration) L32
- Greater Spell Focus (Transmutation) L24
- Greater Spell Penetration L33
- Improved Critical (scimitar) L15
- Improved Elemental Shape L20
- Infinite Elemental Shape L26
- Infinite Wildshape L22
- Luck of Heroes L1
- Mobility L6
- Nature Sense L1
- Player Menu L1
- Quick To Master L1
- Resist Nature's Lure L4
- Shield Proficiency L1
- Spell Focus (Conjuration) L30
- Spell Focus (Transmutation) L24
- Spell Penetration L18
- Spring Attack L9
- Trackless Step L3
- Venom Immunity L9
- Weapon Focus (scimitar) L12
- Weapon Proficiency (druid) L1
- Wild Shape L5
- Wild Shape (2x day) L6
- Wild Shape (3x day) L7
- Wild Shape (4x day) L10
- Wild Shape (5x day) L14
- Woodland Stride L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Haste
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Spell Resistance 14
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Spell Resistance 36
- Immunity: Miscellaneous Knockdown
- Damage Reduction +5 Soak 20 Damage
- Damage Reduction +4 Soak 30 Damage
- Damage Reduction +6 Soak 10 Damage
- Damage Resistance Fire Resist 20 / -
- Damage Resistance Cold Resist 20 / -
- Damage Resistance Acid Resist 20 / -
- Immunity: Miscellaneous Poison
- Spell Resistance 36
- Immunity: Damage Type Electrical 100%
- Ability Bonus Constitution +12
- Ability Bonus Dexterity +10
- Ability Bonus Strength +12
- Ability Bonus Wisdom +12
- Regeneration +8
- Saving Throw Bonus Universal +8
- Skill Bonus Concentration +20
- Skill Bonus Discipline +14
- Skill Bonus Animal Empathy +10
- Ability Bonus Charisma +8
- Saving Throw Bonus: Specific Will +3
- Skill Bonus Craft: Harvesting +4
- Saving Throw Bonus: Specific Reflex +3
- Regeneration +2
- Saving Throw Bonus: Specific Fortitude +3
- AC Bonus +8
- AC Bonus +6
Right Hand _SHAPE_GS_EMPTY- Keen
- Visual Effect Sonic
- On Hit Slow DC=44
- On Monster Hit Fear
- Visual Effect Fire
- Enhancement Bonus +6
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Bludgeoning 1 Damage
- Enhancement Bonus +8
- Damage Bonus Fire 1d8 Damage
Export sheet (text)
Last played 2026-09-03