
Statistics
- 13STR
- 8DEX
- 14CON
- 12INT
- 10WIS
- 31CHA
- 53AC
- 659HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Creatures killed
- 908Brought downkilled while fighting
- 496Killing blowsfinished personally
- 129Different creatures
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline39
- Tumble21
- Search8
- Spot8
- Hide5
- Ride1
- Spellcraft1
Feats 63
- Armor Proficiency (heavy) L2
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L2
- Armor Skin L24
- Associates Control L1
- Blind-Fight L18
- Cast Darkness L1
- Cleave L3
- Collectibles Menu L1
- Dark Blessing L10
- Darkvision L1
- Divine Might L15
- Divine Shield L12
- Divine Shield of Steel L38
- Eldritch Blast L1
- Epic Blackguard L21
- Epic Character L21
- Epic Fiendish Servant L26
- Epic Prowess L23
- Epic Weapon Focus (dire mace) L21
- Great Charisma I L27
- Great Charisma II L30
- Great Charisma III L33
- Great Charisma IV L36
- Great Charisma V L39
- Great Cleave L9
- Great Smiting I L29
- Great Smiting II L32
- Hardiness vs. Enchantments L1
- Immunity To Sleep L1
- Improved Critical (dire mace) L19
- Improved Power Attack L2
- Improved Sneak Attack I L35
- Keen Sense L1
- Pact of the Blade L1
- Player Menu L1
- Power Attack L1
- Shield Proficiency L1
- Skill Affinity (Concentration) L1
- Skill Affinity (Listen) L1
- Skill Affinity (Spot) L1
- Smite Good L10
- Sneak Attack, Blackguard (+1d6) L12
- Sneak Attack, Blackguard (+2d6) L15
- Sneak Attack, Blackguard (+3d6) L18
- Sneak Attack, Blackguard (+4d6) L23
- Sneak Attack, Blackguard (+5d6) L26
- Sneak Attack, Blackguard (+6d6) L29
- Sneak Attack, Blackguard (+7d6) L32
- Sneak Attack, Blackguard (+8d6) L35
- Sneak Attack, Blackguard (+9d6) L38
- Spellblade L1
- Summon Fiend L13
- Turn Undead L11
- Two-Weapon Fighting L5
- Use Poison L9
- Weapon Focus (dire mace) L6
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (Warlock) L1
- Weapon Proficiency (exotic) L3
- Weapon Proficiency (martial) L2
- Weapon Proficiency (simple) L1
- Weapon Specialization (dire mace) L7
Equipment
Head Nordock Craft Stats Helmet- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Haste
Chest Nordock Craft Light Armor- Ability Bonus Intelligence +2
- AC Bonus +6
- Damage Reduction +7 Soak 10 Damage
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Use Limitation: Class Assassin
- Use Limitation: Class Blackguard
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
- Use Limitation: Class Warlock
- Ability Bonus Dexterity +5
Boots Crafted Gold Boots- AC Bonus +5
- Haste
- Ability Bonus Constitution +5
- Skill Bonus Discipline +4
- Saving Throw Bonus Universal +2
Arms [BRILLIANT] Epic Bracers of the Tribeslayer- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Miscellaneous Fear
- Saving Throw Bonus: Specific Fortitude +4
Right Hand Nordock Craft Dire Mace- Damage Bonus Positive Energy 2d6 Damage
- Damage Bonus Slashing 2d6 Damage
- Enhancement Bonus +6
- Keen
- Visual Effect Holy
- Massive Criticals 1d8 Damage
Cloak Nordock Craft Holy Cloak- Ability Bonus Charisma +4
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Saving Throw Bonus Universal +2
- Immunity: Damage Type Slashing 5%
Left Ring Ring of Power- Damage Resistance Cold Resist 15 / -
- Damage Resistance Electrical Resist 15 / -
- Damage Resistance Fire Resist 15 / -
- Freedom of Movement
- Regeneration +1
Right Ring [BRILLIANT] Rift Ringlet (right)- Ability Bonus Charisma +4
- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Intelligence +4
- Ability Bonus Strength +4
- Ability Bonus Wisdom +4
- Regeneration +1
- Saving Throw Bonus Universal +1
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
- Immunity: Damage Type Electrical 20%
Belt Crafted Gold Warding Buckle- AC Bonus +6
- Regeneration +2
- Immunity: Miscellaneous Knockdown
- Saving Throw Bonus Universal +4
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Last played 2026-09-05