
Statistics
- 12STR
- 12DEX
- 10CON
- 12INT
- 38WIS
- 8CHA
- 66AC
- 560HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Tumble20
- Heal1
- Open Lock1
Feats 37
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L38
- Associates Control L1
- Blind-Fight L18
- Collectibles Menu L1
- Darkvision L1
- Death Domain Powers L1
- Drink Blood L1
- Epic Character L21
- Epic Cleric L21
- Epic Skill Focus (Concentration) L39
- Epic Spell Focus (Necromancy) L27
- Fly L1
- Great Wisdom I L21
- Great Wisdom II L23
- Great Wisdom III L24
- Great Wisdom IV L26
- Great Wisdom IX L35
- Great Wisdom V L29
- Great Wisdom VI L30
- Great Wisdom VII L32
- Great Wisdom VIII L33
- Great Wisdom X L36
- Greater Spell Focus (Necromancy) L9
- High Priest L40
- Player Menu L1
- Point Blank Shot L1
- Rapid Shot L3
- Shield Proficiency L1
- Spell Focus (Necromancy) L6
- Strength Domain Powers L1
- Turn Undead L1
- Weapon Focus (sling) L12
- Weapon Proficiency (simple) L1
- Zen Archery L15
Equipment
Head Nordock Craft Stats Helmet- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Haste
Chest Heavy Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Skill Bonus Concentration +15
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Arms Nordock Craft Holy Bracers- Ability Bonus Charisma +4
- Ability Bonus Constitution +2
- Ability Bonus Wisdom +2
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 9
- Bonus Spell Slot of Level Druid Level 7
- Bonus Spell Slot of Level Druid Level 8
- Bonus Spell Slot of Level Druid Level 9
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Paladin Level 3
- Bonus Spell Slot of Level Paladin Level 4
- Use Limitation: Class Blackguard
- Use Limitation: Class Cleric
- Use Limitation: Class Divine Champion
- Use Limitation: Class Druid
- Use Limitation: Class Paladin
Right Hand Sling- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Attack Bonus +6
- Keen
- Massive Criticals 2d6 Damage
Left Hand Tower Shield- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
Cloak Nordock Craft Holy Cloak- Ability Bonus Charisma +4
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Saving Throw Bonus Universal +2
Left Ring Nordock Craft Cleric Ring- Ability Bonus Charisma +2
- Ability Bonus Wisdom +4
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 9
- Bonus Spell Slot of Level Cleric Level 9
- Use Limitation: Class Cleric
Right Ring Nordock Craft Cleric Ring- Ability Bonus Charisma +2
- Ability Bonus Wisdom +4
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 9
- Bonus Spell Slot of Level Cleric Level 9
- Use Limitation: Class Cleric
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Skill Bonus Concentration +15
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Belt Nordock Craft Strong and Swift Belt- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
Bullets Inferno Stones- Damage Bonus Fire 2d8 Damage
- Damage Bonus Piercing 2d8 Damage
- Damage Bonus Pure 2d6 Damage
Export sheet (text)
Last played 2026-08-04