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Magic Monster

magic66

  • RaceMummy
  • ClassCleric 40
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 9STR
  • 12DEX
  • 14CON
  • 12INT
  • 34WIS
  • 8CHA
  • 58AC
  • 720HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Concentration43
  • Spellcraft43

Feats 36

  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L39
  • Associates Control L1
  • Aura of Doom L10
  • Collectibles Menu L1
  • Combat Casting L18
  • Darkvision L1
  • Earth Domain Powers L1
  • Epic Character L21
  • Epic Cleric L21
  • Epic Spell Focus (Conjuration) L23
  • Epic Spell Focus (Necromancy) L24
  • Epic Spell: Dragon Knight L36
  • Epic Spell: Mummy Dust L21
  • Evil Domain Powers L1
  • Great Wisdom I L26
  • Great Wisdom II L27
  • Great Wisdom III L29
  • Great Wisdom IV L30
  • Great Wisdom V L32
  • Great Wisdom VI L33
  • Great Wisdom VII L35
  • Greater Spell Focus (Conjuration) L6
  • Greater Spell Focus (Necromancy) L12
  • High Priest L40
  • Improved Combat Casting L38
  • Player Menu L1
  • Shield Proficiency L1
  • Spell Focus (Conjuration) L1
  • Spell Focus (Necromancy) L9
  • Toughness L3
  • Turn Undead L1
  • Weapon Proficiency (simple) L1
  • Zen Archery L15

Equipment

  • Head Nordock Craft Stats Helmet
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • AC Bonus +6
    • Haste
  • Chest Nordock Craft Resillient Heavy Armor
    • AC Bonus +6
    • Base Item Weight Reduction 80% of Weight
    • Damage Reduction +7 Soak 15 Damage
    • Light Bright (20m) White
    • Regeneration +2
    • Saving Throw Bonus Universal +2
    • Skill Bonus Discipline +10
  • Boots Crafted Gold Boots
    • AC Bonus +5
    • Haste
    • Ability Bonus Constitution +5
    • Skill Bonus Discipline +4
    • Saving Throw Bonus Universal +2
  • Arms [BRILLIANT] Greater Bracers of the Tribeslayer
    • Ability Bonus Strength +4
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Damage Vulnerability Magical 5% Damage Vulnerability
    • Decreased AC AC Dodge Modifier -1
    • Decreased Saving Throws: Specific Will -2
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spell Resistance 28
  • Right Hand Halfling Rock Flinger
    • Attack Bonus +5
    • Base Item Weight Reduction 80% of Weight
    • Bonus Feat Evasion
    • Saving Throw Bonus: Specific Reflex +4
    • Unlimited Ammunition Bullet Ammo: +1d6 Cold
  • Left Hand Shield of the Diminutive Cleric
    • Ability Bonus Wisdom +2
    • AC Bonus +5
    • Base Item Weight Reduction 80% of Weight
    • Immunity: Miscellaneous Death Magic
    • Skill Bonus Concentration +8
    • Use Limitation: Class Cleric
  • Cloak Nordock Craft Protection Cloak
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • AC Bonus +6
    • Regeneration +2
    • Saving Throw Bonus: Specific Reflex +4
  • Left Ring [BRILLIANT] Rift Ringlet (right)
    • Ability Bonus Charisma +4
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • Ability Bonus Intelligence +4
    • Ability Bonus Strength +4
    • Ability Bonus Wisdom +4
    • Regeneration +1
    • Saving Throw Bonus Universal +1
  • Right Ring Nordock Craft Cleric Ring
    • Ability Bonus Charisma +2
    • Ability Bonus Wisdom +4
    • Bonus Spell Slot of Level Cleric Level 6
    • Bonus Spell Slot of Level Cleric Level 6
    • Bonus Spell Slot of Level Cleric Level 7
    • Bonus Spell Slot of Level Cleric Level 7
    • Bonus Spell Slot of Level Cleric Level 8
    • Bonus Spell Slot of Level Cleric Level 8
    • Bonus Spell Slot of Level Cleric Level 9
    • Bonus Spell Slot of Level Cleric Level 9
    • Use Limitation: Class Cleric
  • Amulet Nordock Craft Natural Resistance Amulet
    • AC Bonus +6
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Fire 10%
    • Immunity: Damage Type Sonic 10%
    • Regeneration +2
  • Belt Ceremonial Uthgardt Belt
    • Immunity: Miscellaneous Disease
    • Immunity: Miscellaneous Death Magic
    • Saving Throw Bonus: Specific Fortitude +5
  • Bolts Crafted Rubicite Bolts
    • Enhancement Bonus +3
    • Damage Bonus Fire 1d6 Damage
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Last played 2026-08-31