
Statistics
- 28STR
- 22DEX
- 22CON
- 16INT
- 24WIS
- 8CHA
- 47AC
- 868HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy42
- Listen42
- Spot42
- Discipline23
- Tumble20
- Appraise18
- Search5
- Spellcraft1
Feats 60
- Alertness L1
- Animal Companion L3
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L36
- Associates Control L1
- Blind-Fight L6
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Energy Resistance, Fire I L26
- Energy Resistance, Fire II L29
- Energy Resistance, Fire III L32
- Energy Resistance, Fire IV L35
- Energy Resistance, Fire V L38
- Epic Character L21
- Epic Damage Reduction I L24
- Epic Damage Reduction II L27
- Epic Damage Reduction III L30
- Epic Prowess L33
- Epic Shifter L21
- Epic Skill Focus (Discipline) L21
- Epic Weapon Focus (scythe) L21
- Epic Will L39
- Expertise L12
- Great Fortitude L1
- Greater Spell Focus (Transmutation) L9
- Greater Wildshape I (wyrmling shape) L10
- Greater Wildshape II L12
- Greater Wildshape III L14
- Greater Wildshape IV L19
- Ground Stomp L10
- Hardiness vs. Poisons L1
- Humanoid Shape L16
- Improved Critical (scythe) L18
- Improved Expertise L15
- Infinite Greater Wildshape I L13
- Infinite Greater Wildshape II L16
- Infinite Greater Wildshape III L19
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Large Stature L1
- Nature Sense L3
- Player Menu L1
- Power Attack L1
- Resist Nature's Lure L7
- Shield Proficiency L1
- Skill Focus (Discipline) L1
- Spell Focus (Transmutation) L3
- Trackless Step L5
- Undead Shape L23
- Weapon Focus (scythe) L2
- Weapon Proficiency (druid) L3
- Weapon Proficiency (exotic) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Weapon Specialization (scythe) L8
- Wild Shape L9
- Woodland Stride L4
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Damage Reduction +6 Soak 15 Damage
- Immunity: Damage Type Piercing 20%
- Immunity: Damage Type Slashing 20%
- Immunity: Miscellaneous Critical Hits
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Miscellaneous Paralysis
- Immunity: Miscellaneous Poison
- Spell Resistance 20
- Haste
- Light Bright (20m)
- Damage Reduction +7 Soak 15 Damage
- Ability Bonus Dexterity +10
- Regeneration +4
- Skill Bonus Discipline +41
- Skill Bonus Concentration +26
- Skill Bonus Listen +8
- Ability Bonus Constitution +12
- Ability Bonus Strength +12
- Saving Throw Bonus Universal +2
- Skill Bonus Animal Empathy +10
- Regeneration +2
- Skill Bonus Hide +14
- Skill Bonus Move Silently +14
- Saving Throw Bonus: Specific Reflex +7
- Ability Bonus Wisdom +10
- Saving Throw Bonus: Specific Will +7
- Skill Bonus Craft: Mastery +8
- Skill Bonus Taunt +14
- Saving Throw Bonus: Specific Fortitude +3
- AC Bonus +6
- AC Bonus +8
Right Hand Risen Lord Scythe - Bonus Feat Cleave
- Bonus Feat Whirlwind Attack
- Visual Effect Evil
- Keen
- Visual Effect Sonic
- On Hit Slow DC=42
- Regeneration: Vampiric +2
- Enhancement Bonus +8
- Enhancement Bonus +6
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Bludgeoning 2d4 Damage
Export sheet (text)
Last played 2026-08-04