
Biography
Your only hope for fame and fortune, and to escape the life of a commoner, was to become an adventurer. Guided by your goals and dreams, you have set off in search of excitement.
Statistics
- 10STR
- 22DEX
- 10CON
- 14INT
- 10WIS
- 10CHA
- 42AC
- 112HP
- 12BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Heal19
- Hide19
- Tumble19
- Move Silently18
- Discipline17
- Spot17
- Listen15
- Open Lock15
- Set Trap9
- Search6
- Disable Trap5
- Pick Pocket5
- Ride5
- Craft: Harvesting4
- Use Magic Device4
Feats 33
- Alertness L1
- Ambidexterity L3
- Armor Proficiency (light) L1
- Associates Control L1
- Cleave L2
- Collectibles Menu L1
- Deflect Arrows L3
- Evasion L2
- Flurry of Blows L2
- Improved Knockdown L11
- Improved Two-Weapon Fighting L15
- Improved Unarmed Strike L2
- Knockdown L11
- Lightning Reflexes L1
- Monk AC Bonus L2
- Monk Speed L6
- Player Menu L1
- Purity of Body L10
- Quick To Master L1
- Sneak Attack (+1d6) L1
- Sneak Attack (+2d6) L5
- Sneak Attack (+3d6) L9
- Sneak Attack (+4d6) L13
- Still Mind L6
- Stunning Fist L2
- Two-Weapon Fighting L9
- Uncanny Dodge I L5
- Uncanny Dodge II L12
- Weapon Finesse L6
- Weapon Focus (kama) L12
- Weapon Proficiency (monk) L2
- Weapon Proficiency (rogue) L1
- Wholeness of Body L14
Equipment
Head Lesser Adamantine Helm- AC Bonus +1
- Skill Bonus Concentration +2
Chest Studded Leather Armor +3- AC Bonus +5
Boots Boots of Speed- Haste
Arms Bracers of Dexterity +5- Ability Bonus Dexterity +5
Right Hand Crafted Rubicite Kama- Enhancement Bonus +3
- Visual Effect Fire
- Damage Bonus Fire 1 Damage
Left Hand Crafted Rubicite Kama- Enhancement Bonus +3
- Visual Effect Fire
- Damage Bonus Fire 1 Damage
Cloak Crafted Red Thin Cloak- AC Bonus +3
- Skill Bonus Hide +6
- Skill Bonus Move Silently +6
- Ability Bonus Dexterity +3
- Ability Bonus Constitution +1
- Saving Throw Bonus: Specific Reflex +2
Left Ring Nasher's Ring of Strength- Ability Bonus Strength +3
Right Ring Ring of Protection +4- AC Bonus +4
Amulet Amulet of Natural Armor +5- AC Bonus +5
Belt Shar's Belt of Priestly Might and Warding- Cast Spell Magic Circle against Alignment (5) 1 Use/Day
- Ability Bonus Strength +4
- AC Bonus +2
- Use Limitation: Alignment Group Evil
Export sheet (text)
Last played 2026-08-04