
Statistics
- 30STR
- 20DEX
- 44CON
- 14INT
- 28WIS
- 10CHA
- 47AC
- 1280HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy43
- Concentration43
- Craft: Harvesting43
- Craft: Mastery43
- Spellcraft43
- Pick Pocket21
- Tumble21
- Discipline18
- Craft: Speed1
- Disable Trap1
- Heal1
- Lore1
- Open Lock1
- Taunt1
Feats 48
- Animal Companion L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L27
- Associates Control L1
- Blind-Fight L1
- Collectibles Menu L1
- Darkvision L1
- Dragon Shape L40
- Elemental Shape L16
- Elemental Shape (2x day) L17
- Elemental Shape (3x day) L19
- Energy Resistance, Sonic I L32
- Energy Resistance, Sonic II L36
- Epic Character L21
- Epic Druid L21
- Epic Spell Focus (Conjuration) L28
- Epic Spell Focus (Transmutation) L24
- Epic Spell: Dragon Knight L30
- Epic Spell: Hellball L39
- Epic Spell: Mummy Dust L21
- Epic Weapon Focus (unarmed strike) L36
- Extend Spell L15
- Greater Spell Focus (Conjuration) L12
- Greater Spell Focus (Transmutation) L9
- Harm Self L10
- Improved Critical (unarmed strike) L24
- Improved Elemental Shape L20
- Infinite Elemental Shape L26
- Infinite Wildshape L22
- Nature Sense L1
- Paralyzing Touch L1
- Player Menu L1
- Resist Nature's Lure L4
- Shield Proficiency L1
- Spell Focus (Conjuration) L3
- Spell Focus (Transmutation) L6
- Toughness L18
- Trackless Step L3
- Venom Immunity L9
- Weapon Focus (unarmed strike) L33
- Weapon Proficiency (druid) L1
- Wild Shape L5
- Wild Shape (2x day) L6
- Wild Shape (3x day) L7
- Wild Shape (4x day) L10
- Wild Shape (5x day) L14
- Woodland Stride L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Haste
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Damage Reduction +5 Soak 10 Damage
- Immunity: Miscellaneous Knockdown
- Spell Resistance 16
- Freedom of Movement
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Immunity: Miscellaneous Critical Hits
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Poison
- Immunity: Miscellaneous Paralysis
- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Miscellaneous Sneak Attack
- Damage Resistance Bludgeoning Resist 15 / -
- Damage Resistance Slashing Resist 15 / -
- Damage Resistance Piercing Resist 15 / -
- Damage Vulnerability Electrical 50% Damage Vulnerability
- Ability Bonus Constitution +12
- Ability Bonus Dexterity +12
- Ability Bonus Strength +12
- Ability Bonus Wisdom +10
- Regeneration +7
- Skill Bonus Discipline +5
- Regeneration +3
- Saving Throw Bonus: Specific Will +2
- Skill Bonus Hide +14
- Skill Bonus Move Silently +14
- Saving Throw Bonus: Specific Reflex +4
- Ability Bonus Charisma +4
- Ability Bonus Intelligence +4
- Saving Throw Bonus Universal +5
- AC Bonus +8
- AC Bonus +6
Right Hand Large Fists- Keen
- On Hit Slow DC=44
- Enhancement Bonus +6
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Slashing 1 Damage
- Enhancement Bonus +8
Export sheet (text)
Last played 2026-04-07