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Ludwig

ludwig

  • RaceWerewolf
  • ClassesRanger 9Assassin 28Shadowdancer 1
  • Level38
  • AlignmentChaotic Evil

Statistics

  • 8STR
  • 33DEX
  • 8CON
  • 16INT
  • 12WIS
  • 8CHA
  • 80AC
  • 418HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Creatures killed

  • 2Brought downkilled while fighting
  • 2Killing blowsfinished personally
  • 1Different creatures

See the full bestiary →

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Hide41
  • Move Silently41
  • Pick Pocket41
  • Use Magic Device41
  • Tumble40

Feats 65

  • Alertness L1
  • Animal Companion L6
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L21
  • Associates Control L1
  • Blind-Fight L1
  • Collectibles Menu L1
  • Darkvision L1
  • Death Attack (+10d6) L29
  • Death Attack (+11d6) L31
  • Death Attack (+12d6) L33
  • Death Attack (+13d6) L35
  • Death Attack (+14d6) L37
  • Death Attack (+1d6) L10
  • Death Attack (+2d6) L13
  • Death Attack (+3d6) L15
  • Death Attack (+4d6) L17
  • Death Attack (+5d6) L19
  • Death Attack (+6d6) L21
  • Death Attack (+7d6) L23
  • Death Attack (+8d6) L25
  • Death Attack (+9d6) L27
  • Dodge L3
  • Dual-Wield L1
  • Epic Assassin L21
  • Epic Character L21
  • Epic Prowess L24
  • Epic Skill Focus (Pick Pocket) L30
  • Epic Weapon Focus (kukri) L27
  • Extend Spell L9
  • Favored Enemy: Monstrous Humanoids L1
  • Favored Enemy: Outsiders L5
  • Great Dexterity I L24
  • Great Dexterity II L28
  • Great Dexterity III L32
  • Great Dexterity IV L33
  • Great Dexterity V L36
  • Great Dexterity VI L36
  • Hide in Plain Sight L11
  • Improved Critical (kukri) L12
  • Improved Two-Weapon Fighting L9
  • Mobility L6
  • Player Menu L1
  • Point Blank Shot L1
  • Poison Save I L12
  • Poison Save II L14
  • Poison Save III L16
  • Poison Save IV L18
  • Poison Save V L20
  • Poison Save VI+ L22
  • Rapid Shot L9
  • Shield Proficiency L1
  • Smell Surroundings L1
  • Toughness L18
  • Trackless Step L1
  • Uncanny Dodge I L12
  • Uncanny Dodge II L15
  • Uncanny Dodge III L20
  • Use Poison L10
  • Weapon Finesse L1
  • Weapon Focus (kukri) L15
  • Weapon Proficiency (Ranger) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Haste
    • Regeneration +2
    • Skill Bonus Pick Pocket +1
  • Chest Cloth
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Saving Throw Bonus: Specific Reflex +1
    • Spell Resistance 10
  • Boots [BRILLIANT] Dragon Paws
    • AC Bonus +5
    • Immunity: Miscellaneous Fear
    • Immunity: Miscellaneous Knockdown
  • Arms Nordock Craft Wizard Bracers
    • Ability Bonus Constitution +2
    • Ability Bonus Intelligence +4
    • Bonus Spell Slot of Level Wizard Level 6
    • Bonus Spell Slot of Level Wizard Level 6
    • Bonus Spell Slot of Level Wizard Level 7
    • Bonus Spell Slot of Level Wizard Level 7
    • Bonus Spell Slot of Level Wizard Level 8
    • Bonus Spell Slot of Level Wizard Level 8
    • Bonus Spell Slot of Level Wizard Level 9
    • Bonus Spell Slot of Level Wizard Level 9
    • Use Limitation: Class Wizard
  • Right Hand Nordock Craft Kukri
    • Damage Bonus Positive Energy 1d6 Damage
    • Enhancement Bonus +6
    • Keen
    • Massive Criticals 1d8 Damage
    • Visual Effect Holy
    • Damage Bonus Piercing 2d4 Damage
  • Left Hand Nordock Craft Small Shield
    • Ability Bonus Constitution +2
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +2
    • AC Bonus +6
    • Base Item Weight Reduction 80% of Weight
    • Regeneration +2
    • Skill Bonus Discipline +10
    • Damage Resistance Positive Energy Resist 5 / -
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Saving Throw Bonus: Specific Fortitude +1
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Perform +4
    • Skill Bonus Taunt +15
    • Ability Bonus Strength +6
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Dexterity +4
    • Ability Bonus Wisdom +2
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Will +5
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Freedom of Movement
    • Bonus Feat Knockdown
    • Saving Throw Bonus: Specific Fortitude +1
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Wisdom +2
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Skill Bonus Hide +2
    • Skill Bonus Move Silently +2
    • Ability Bonus Constitution +2
    • Ability Bonus Dexterity +4
    • Ability Bonus Intelligence +4
    • Ability Bonus Wisdom +6
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Last played 2026-09-03