
Statistics
- 8STR
- 32DEX
- 14CON
- 14INT
- 10WIS
- 8CHA
- 74AC
- 600HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Creatures killed
- 259Brought downkilled while fighting
- 101Killing blowsfinished personally
- 18Different creatures
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Disable Trap43
- Hide43
- Move Silently43
- Open Lock43
- Pick Pocket43
- Ride43
- Search43
- Use Magic Device43
- Parry42
- Tumble40
- Spot4
Feats 67
- Accurate Strike L40
- Ambidexterity L1
- Armor Proficiency (light) L1
- Armor Skin L27
- Associates Control L1
- Aura of Doom L10
- Blind-Fight L9
- Cast Darkness L1
- Collectibles Menu L1
- Crippling Strike L10
- Darkvision L1
- Defensive Roll L16
- Energy Resistance, Fire I L30
- Epic Character L21
- Epic Dodge L28
- Epic Fortitude L36
- Epic Prowess L24
- Epic Rogue L21
- Epic Skill Focus (Pick Pocket) L24
- Epic Weapon Focus (dagger) L21
- Epic Will L39
- Evasion L2
- Great Dexterity I L32
- Great Dexterity II L33
- Great Dexterity III L36
- Great Dexterity IV L40
- Hardiness vs. Enchantments L1
- Immunity To Sleep L1
- Improved Critical (dagger) L12
- Improved Evasion L13
- Improved Two-Weapon Fighting L15
- Large Stature L1
- Luck of Heroes L1
- Mounted Combat L18
- Player Menu L1
- Slippery Mind L19
- Sneak Attack (+10d6) L19
- Sneak Attack (+11d6) L21
- Sneak Attack (+12d6) L23
- Sneak Attack (+13d6) L25
- Sneak Attack (+14d6) L27
- Sneak Attack (+15d6) L29
- Sneak Attack (+16d6) L31
- Sneak Attack (+17d6) L33
- Sneak Attack (+18d6) L35
- Sneak Attack (+19d6) L37
- Sneak Attack (+1d6) L1
- Sneak Attack (+20d6) L39
- Sneak Attack (+2d6) L3
- Sneak Attack (+3d6) L5
- Sneak Attack (+4d6) L7
- Sneak Attack (+5d6) L9
- Sneak Attack (+6d6) L11
- Sneak Attack (+7d6) L13
- Sneak Attack (+8d6) L15
- Sneak Attack (+9d6) L17
- Two-Weapon Fighting L1
- Uncanny Dodge I L3
- Uncanny Dodge II L6
- Uncanny Dodge III L11
- Uncanny Dodge IV L14
- Uncanny Dodge V L17
- Uncanny Dodge VI+ L20
- Weapon Finesse L3
- Weapon Focus (dagger) L6
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (rogue) L1
Equipment
Head Veil of the Void- Cast Spell Shadow Shield (13) 1 Use/Day
- Ability Bonus Intelligence +6
- Bonus Spell Slot of Level Assassin Level 1
- Bonus Spell Slot of Level Assassin Level 1
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Assassin Level 3
- Bonus Spell Slot of Level Assassin Level 3
- Bonus Spell Slot of Level Assassin Level 4
- Bonus Spell Slot of Level Assassin Level 4
- Damage Resistance Negative Energy Resist 10 / -
- Immunity: Damage Type Negative Energy 5%
- Immunity: Miscellaneous Level/Ability Drain
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Pick Pocket +10
- Use Limitation: Class Assassin
Chest Cloth- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Skill Bonus Pick Pocket +15
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Haste
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
Arms [BRILLIANT] Epic Bracers of the Tribeslayer- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Miscellaneous Fear
- Saving Throw Bonus: Specific Fortitude +4
Right Hand Phase Killer- Cast Spell Return VFX Gem Unlimited Uses/Day
- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Enhancement Bonus +7
- Immunity: Specific Spell Darkness
- Keen
- Massive Criticals 80 Damage
- On Hit Phase (Gains 90% concealment and the ability to phase through creatures) Level 2 5%
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Use Limitation: Class Assassin
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
- Visual Effect Evil
Left Hand Phase Killer- Cast Spell Return VFX Gem Unlimited Uses/Day
- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Enhancement Bonus +7
- Immunity: Specific Spell Darkness
- Keen
- Massive Criticals 80 Damage
- On Hit Phase (Gains 90% concealment and the ability to phase through creatures) Level 2 5%
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Use Limitation: Class Assassin
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
- Visual Effect Evil
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Nordock Craft Thief Ring- Ability Bonus Dexterity +4
- Regeneration +2
- Skill Bonus Disable Trap +10
- Skill Bonus Open Lock +10
- Skill Bonus Pick Pocket +10
- Use Limitation: Class Assassin
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
- Skill Bonus Search +17
Right Ring Nordock Craft Thief Ring- Ability Bonus Dexterity +4
- Skill Bonus Disable Trap +10
- Skill Bonus Open Lock +10
- Skill Bonus Pick Pocket +10
- Skill Bonus Search +15
- Use Limitation: Class Assassin
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
- Regeneration +5
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Parry +15
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Disable Trap +15
- Skill Bonus Parry +15
- Ability Bonus Wisdom +6
Arrows Arrows- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Acid 1d12 Damage
- Damage Bonus Magical 1d12 Damage
- Damage Bonus Positive Energy 1d12 Damage
- Damage Bonus Sonic 1d12 Damage
Export sheet (text)
Last played 2026-09-17