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TEST shimi Test

longtooth

  • RaceMinotaur
  • ClassesBarbarian 5Druid 5Shifter 30
  • Level40
  • AlignmentNeutral Evil

Statistics

  • 40STR
  • 28DEX
  • 32CON
  • 10INT
  • 19WIS
  • 8CHA
  • 48AC
  • 1100HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Animal Empathy43
  • Discipline21
  • Pick Pocket21

Feats 62

  • Alertness L1
  • Animal Companion L2
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L33
  • Associates Control L1
  • Barbarian Fast Movement L1
  • Barbarian Rage (1x per day) L1
  • Barbarian Rage (2x per day) L19
  • Blind-Fight L18
  • Cleave L1
  • Collectibles Menu L1
  • Darkvision L1
  • Epic Character L21
  • Epic Damage Reduction I L24
  • Epic Damage Reduction II L30
  • Epic Damage Reduction III L36
  • Epic Prowess L21
  • Epic Shifter L21
  • Epic Skill Focus (Discipline) L21
  • Epic Weapon Focus (scythe) L27
  • Great Cleave L39
  • Great Fortitude L1
  • Great Wisdom I L26
  • Great Wisdom II L29
  • Great Wisdom III L32
  • Great Wisdom IV L35
  • Great Wisdom V L38
  • Greater Spell Focus (Transmutation) L6
  • Greater Wildshape I (wyrmling shape) L7
  • Greater Wildshape II L10
  • Greater Wildshape III L12
  • Greater Wildshape IV L17
  • Ground Stomp L10
  • Hardiness vs. Poisons L1
  • Humanoid Shape L14
  • Improved Critical (scythe) L15
  • Infinite Greater Wildshape I L11
  • Infinite Greater Wildshape II L14
  • Infinite Greater Wildshape III L17
  • Infinite Greater Wildshape IV L26
  • Infinite Humanoid Shape L23
  • Large Stature L1
  • Nature Sense L2
  • Player Menu L1
  • Power Attack L1
  • Resist Nature's Lure L5
  • Shield Proficiency L1
  • Skill Focus (Discipline) L1
  • Spell Focus (Transmutation) L3
  • Trackless Step L4
  • Uncanny Dodge I L9
  • Uncanny Dodge II L20
  • Undead Shape L23
  • Weapon Focus (scythe) L12
  • Weapon Proficiency (Barbarian) L1
  • Weapon Proficiency (druid) L2
  • Weapon Proficiency (exotic) L9
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1
  • Wild Shape L6
  • Woodland Stride L3

Equipment

  • Head _POLY_HELM
    • Bonus Feat Armor Proficiency (heavy)
    • Bonus Feat Weapon Proficiency (exotic)
    • Bonus Feat Weapon Proficiency (martial)
    • Bonus Feat Weapon Proficiency (simple)
  • Chest _POLY_ARMOR
    • Damage Reduction +6 Soak 15 Damage
    • Damage Vulnerability Divine 10% Damage Vulnerability
    • Damage Vulnerability Divine 5% Damage Vulnerability
    • Damage Vulnerability Positive Energy 100% Damage Vulnerability
    • Immunity: Damage Type Negative Energy 100%
    • Immunity: Damage Type Piercing 25%
    • Immunity: Damage Type Slashing 25%
    • Immunity: Miscellaneous Critical Hits
    • Immunity: Miscellaneous Death Magic
    • Immunity: Miscellaneous Disease
    • Immunity: Miscellaneous Level/Ability Drain
    • Immunity: Miscellaneous Mind-Affecting Spells
    • Immunity: Miscellaneous Paralysis
    • Immunity: Miscellaneous Poison
    • Spell Resistance 20
    • Immunity: Damage Type Negative Energy 20%
    • Immunity: Miscellaneous Fear
    • Immunity: Specific Spell Harm
    • Immunity: Specific Spell Inflict Critical Wounds
    • Immunity: Specific Spell Inflict Light Wounds
    • Immunity: Specific Spell Inflict Minor Wounds
    • Immunity: Specific Spell Inflict Moderate Wounds
    • Immunity: Specific Spell Inflict Serious Wounds
    • Immunity: Miscellaneous Knockdown
    • Bonus Feat Cleave
    • Bonus Feat Weapon Specialization (unarmed strike)
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Spiked Surface Slashing 7d6 Damage
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 10%
    • Bonus Feat Spell Penetration
    • Extend Blinding Speed (10 rounds)
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Immunity: Damage Type Cold 25%
    • Immunity: Damage Type Fire 25%
    • Bonus Feat Extra Turning
    • Extend Divine Might (10 rounds)
    • Extend Divine Shield (10 rounds)
    • Immunity: Damage Type Electrical 25%
    • Regeneration +20
    • Skill Bonus Discipline +50
    • Ability Bonus Dexterity +12
    • Ability Bonus Strength +12
    • Ability Bonus Wisdom +12
    • Skill Bonus Concentration +50
    • Ability Bonus Constitution +12
    • Ability Bonus Charisma +12
    • AC Bonus +9
Export sheet (text)

Last played 2026-08-04