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TEST rftblack Test

longtooth

  • RaceVampire
  • ClassesRogue 4Fighter 6Blackguard 30
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 11STR
  • 22DEX
  • 8CON
  • 14INT
  • 13WIS
  • 18CHA
  • 62AC
  • 624HP
  • 29BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline43
  • Pick Pocket23
  • Ride23
  • Disable Trap20
  • Tumble20
  • Use Magic Device20
  • Concentration17
  • Hide5

Feats 57

  • Armor Proficiency (heavy) L3
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L3
  • Associates Control L1
  • Blind-Fight L1
  • Cleave L6
  • Collectibles Menu L1
  • Dark Blessing L9
  • Darkvision L1
  • Divine Might L12
  • Divine Shield L15
  • Divine Shield of Steel L26
  • Drink Blood L1
  • Epic Blackguard L21
  • Epic Character L21
  • Epic Fiendish Servant L29
  • Epic Prowess L27
  • Epic Weapon Focus (longbow) L23
  • Evasion L2
  • Extend Spell L9
  • Fly L1
  • Great Smiting I L21
  • Great Smiting II L24
  • Great Smiting III L30
  • Great Smiting IV L32
  • Great Smiting IX L39
  • Great Smiting V L33
  • Great Smiting VI L35
  • Great Smiting VII L36
  • Great Smiting VIII L38
  • Improved Critical (longbow) L18
  • Mounted Archery L18
  • Mounted Combat L4
  • Player Menu L1
  • Power Attack L6
  • Shield Proficiency L3
  • Smite Good L9
  • Sneak Attack (+1d6) L1
  • Sneak Attack (+2d6) L19
  • Sneak Attack, Blackguard (+1d6) L11
  • Sneak Attack, Blackguard (+2d6) L14
  • Sneak Attack, Blackguard (+3d6) L17
  • Sneak Attack, Blackguard (+4d6) L23
  • Sneak Attack, Blackguard (+5d6) L26
  • Sneak Attack, Blackguard (+6d6) L29
  • Sneak Attack, Blackguard (+7d6) L32
  • Sneak Attack, Blackguard (+8d6) L35
  • Sneak Attack, Blackguard (+9d6) L38
  • Summon Fiend L12
  • Toughness L3
  • Turn Undead L10
  • Uncanny Dodge I L19
  • Use Poison L8
  • Weapon Focus (longbow) L3
  • Weapon Proficiency (martial) L3
  • Weapon Proficiency (rogue) L1
  • Weapon Proficiency (simple) L3

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest The Black Ghost
    • AC Bonus +7
    • Extend Shadow Evade (10 rounds)
    • Immunity: Miscellaneous Sneak Attack
    • Regeneration +5
    • Skill Bonus Hide +50
    • Skill Bonus Move Silently +50
    • Use Limitation: Class Assassin
    • Use Limitation: Class Ranger
    • Use Limitation: Class Rogue
    • Use Limitation: Class Shadowdancer
    • Use Limitation: Class Shifter
  • Boots Kubota Combat Slippers
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
  • Right Hand Hell Shooter
    • Attack Bonus +7
    • Damage Bonus Fire 2d6 Damage
    • Damage Vulnerability Cold 10% Damage Vulnerability
    • Immunity: Damage Type Fire 10%
    • Keen
    • Massive Criticals 2d6 Damage
    • Mighty +20
    • On Crit Cast Spell Fiery Explosion (4d6 Fire and 4d6 Pure damage to all enemies within 5m) Level 2
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Ability Bonus Charisma +6
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Ability Bonus Dexterity +6
  • Amulet Cold Iron Amulet
    • Ability Bonus Strength +6
    • AC Bonus +7
    • Bonus Feat Dodge
    • Haste
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Concentration +15
    • Skill Bonus Discipline +15
  • Belt Girdle of Radiant Valor
    • Ability Bonus Charisma +6
    • Ability Bonus Wisdom +6
    • Bonus Feat Extra Turning
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Cleric Level 2
    • Bonus Spell Slot of Level Cleric Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Extend Divine Might (10 rounds)
    • Extend Divine Shield (10 rounds)
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arrows Dragon's Tooth Arrows
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Magical 2d8 Damage
    • Damage Bonus Negative Energy 2d10 Damage
    • Extra Ranged Damage Type Slashing
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Last played 2026-02-11