
TEST Nermakiir Test
- RacePixie
- ClassesRanger 2Paladin 8Shadowdancer 30
- Level40
- AlignmentLawful Good
Statistics
- 17STR
- 30DEX
- 10CON
- 8INT
- 12WIS
- 12CHA
- 71AC
- 580HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Pick Pocket43
- Ride43
- Tumble40
- Move Silently24
- Discipline23
- Taunt23
- Hide15
Feats 62
- Armor Proficiency (heavy) L2
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L27
- Associates Control L1
- Aura of Courage L3
- Blind-Fight L1
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L12
- Divine Grace L2
- Divine Health L2
- Divine Might L18
- Dodge L1
- Dual-Wield L1
- Energy Resistance, Fire I L36
- Energy Resistance, Fire II L39
- Epic Character L21
- Epic Dodge L29
- Epic Prowess L24
- Epic Shadowdancer L21
- Epic Shadowlord L23
- Epic Skill Focus (Pick Pocket) L38
- Epic Weapon Focus (dagger) L21
- Evasion L9
- Favored Enemy: Undead L1
- Fly L1
- Great Dexterity I L26
- Great Dexterity II L30
- Great Dexterity III L32
- Great Dexterity IV L33
- Great Dexterity V L35
- Hide in Plain Sight L8
- Improved Critical (dagger) L12
- Improved Evasion L17
- Lay on Hands L2
- Mobility L3
- Mounted Combat L6
- Player Menu L1
- Point Blank Shot L1
- Power Attack L6
- Remove Disease L4
- Shadow Daze L10
- Shadow Evade L11
- Shield Proficiency L1
- Slippery Mind L14
- Small Stature L1
- Smite Evil L3
- Summon Mount L6
- Summon Shadow L12
- Toughness L15
- Trackless Step L1
- Turn Undead L4
- Uncanny Dodge I L9
- Uncanny Dodge II L12
- Uncanny Dodge III L17
- Weapon Finesse L1
- Weapon Focus (dagger) L9
- Weapon Proficiency (Paladin) L2
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head Soulwarden's Visage- AC Bonus +7
- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Regeneration +5
- Skill Bonus Discipline +15
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Skill Bonus Pick Pocket +15
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Hand Final Word- Damage Bonus Acid 2d4 Damage
- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Divine 2d4 Damage
- Damage Bonus Pure 2d4 Damage
- Enhancement Bonus +7
- Keen
- On Hit Last Words (300 Piercing damage) Level 3 2%
- Skill Bonus Listen +10
- Visual Effect Absorb, White
Left Hand Final Word- Damage Bonus Acid 2d4 Damage
- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Divine 2d4 Damage
- Damage Bonus Pure 2d4 Damage
- Enhancement Bonus +7
- Keen
- On Hit Last Words (300 Piercing damage) Level 3 2%
- Skill Bonus Listen +10
- Visual Effect Absorb, White
Cloak Enchanter's Veil- Ability Bonus Charisma +12
- AC Bonus +7
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Ranger Level 4
- Extend Blinding Speed (10 rounds)
- Freedom of Movement
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +5
Left Ring Werdna's Envy- Bigby Protection +5
- Immunity: Miscellaneous Paralysis
- Immunity: Specific Spell Bigby's Interposing Hand
- Regeneration +4
- Saving Throw Bonus Universal +5
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Wisdom +6
Amulet Cold Iron Amulet- Ability Bonus Strength +6
- AC Bonus +7
- Bonus Feat Dodge
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
Belt Whispering Sash- Bigby Protection +3
- Bonus Feat Dodge
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Disable Trap +15
- Skill Bonus Listen +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Search +15
- Skill Bonus Spot +15
Export sheet (text)
Last played 2026-04-11