
Elite Musketeer HC: Fallen
- RaceVampire
- ClassesFighter 7Elite Guard 30Blackguard 3
- Level40
- AlignmentLawful Evil
Hardcore hall of fame
- StatusFallen
- Level reached5
- Created2026-01-06
- Fallen2026-01-06
- Balms used0
Statistics
- 11STR
- 32DEX
- 8CON
- 14INT
- 8WIS
- 16CHA
- 71AC
- 600HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride43
- Pick Pocket21
- Tumble20
- Discipline10
- Hide5
- Spellcraft5
- Concentration4
Feats 55
- Alertness L1
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L40
- Associates Control L1
- Blind-Fight L1
- Blinding Speed L39
- Cleave L15
- Collectibles Menu L1
- Crossbow Precision L12
- Dark Blessing L17
- Darkvision L1
- Devastating Blow (Heavy Crossbow) L36
- Devastating Critical (heavy crossbow) L33
- Divine Might L18
- Drink Blood L1
- Elite Guard Training L12
- Epic Character L21
- Epic Elite Guard L21
- Epic Prowess L25
- Epic Weapon Focus (heavy crossbow) L22
- Epic Weapon Focus (light crossbow) L22
- Epic Weapon Specialization (heavy crossbow) L25
- Epic Weapon Specialization (light crossbow) L25
- Fly L1
- Great Dexterity I L21
- Great Dexterity II L24
- Great Dexterity III L27
- Great Dexterity IV L30
- Great Dexterity V L30
- Great Dexterity VI L35
- Improved Critical (heavy crossbow) L14
- Improved Critical (light crossbow) L14
- Iron Will L12
- Mounted Archery L6
- Mounted Combat L6
- Overwhelming Critical (heavy crossbow) L30
- Overwhelming Critical (light crossbow) L30
- Player Menu L1
- Point Blank Shot L4
- Power Attack L2
- Rapid Reload L3
- Reckless Fighting L9
- Shield Proficiency L1
- Smite Good L17
- Sniper L20
- Turn Undead L18
- Use Poison L16
- Weapon Focus (heavy crossbow) L8
- Weapon Focus (light crossbow) L8
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Weapon Specialization (heavy crossbow) L10
- Weapon Specialization (light crossbow) L10
Equipment
Head Trebor's Mask of Melancholy- Cast Spell Lyrics of the Lich Unlimited Uses/Day
- Ability Bonus Wisdom +6
- Bonus Feat Spell Penetration
- Bonus Spell Slot of Level Bard Level 4
- Bonus Spell Slot of Level Bard Level 4
- Bonus Spell Slot of Level Bard Level 5
- Bonus Spell Slot of Level Bard Level 5
- Bonus Spell Slot of Level Bard Level 6
- Bonus Spell Slot of Level Bard Level 6
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Taunt +20
Chest Cloth- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Charisma +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Haste
- Ability Bonus Charisma +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Arms [BRILLIANT] Epic Bracers of the Tribeslayer- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Miscellaneous Fear
- Saving Throw Bonus: Specific Fortitude +4
Right Hand Sunfire Arbalest- Attack Bonus +7
- Damage Bonus Fire 2d6 Damage
- Damage Resistance Fire Resist 15 / -
- Immunity: Damage Type Fire 10%
- Keen
- Light Bright (20m) Orange
- Massive Criticals 2d8 Damage
- Mighty +20
- On Crit Cast Spell Firebrand Level 6
- Regeneration +4
- Skill Bonus Discipline +10
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
Left Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Right Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Charisma +6
- Ability Bonus Constitution +6
- Ability Bonus Wisdom +6
Belt [BRILLIANT] Belt of Brutal Strikes- Ability Bonus Strength +4
- Bonus Feat Sneak Attack (+1d6)
- Regeneration +4
- Saving Throw Bonus Universal +2
Bolts Spider-Infused Bolts- Damage Bonus Acid 2d10 Damage
- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Magical 2d8 Damage
- Extra Ranged Damage Type Slashing
- On Hit Poison DC=48 1d2 Strength Damage
Export sheet (text)
Last played 2026-09-11