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TEST Welter Test

levithian

  • RaceWerewolf
  • ClassMonk 40
  • Level40
  • AlignmentLawful Evil

Statistics

  • 10STR
  • 28DEX
  • 10CON
  • 16INT
  • 14WIS
  • 8CHA
  • 82AC
  • 640HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Concentration42
  • Discipline42
  • Tumble40

Feats 52

  • Alertness L1
  • Ambidexterity L12
  • Armor Skin L21
  • Associates Control L1
  • Blind-Fight L33
  • Blinding Speed L25
  • Cleave L1
  • Collectibles Menu L1
  • Darkvision L1
  • Deflect Arrows L2
  • Diamond Body L11
  • Diamond Soul L12
  • Dodge L1
  • Empty Body L18
  • Epic Character L21
  • Epic Monk L21
  • Epic Prowess L27
  • Epic Weapon Focus (kama) L24
  • Epic Weapon Specialization (unarmed strike) L21
  • Evasion L1
  • Expertise L39
  • Flurry of Blows L1
  • Great Dexterity I L30
  • Great Dexterity II L35
  • Improved Critical (kama) L18
  • Improved Evasion L9
  • Improved Knockdown L6
  • Improved Two-Weapon Fighting L15
  • Improved Unarmed Strike L1
  • Ki Strike +1 L10
  • Ki Strike +2 L13
  • Ki Strike +3 L16
  • Knockdown L6
  • Mobility L3
  • Monk AC Bonus L1
  • Monk Speed L3
  • Perfect Self L20
  • Player Menu L1
  • Purity of Body L5
  • Quivering Palm L15
  • Smell Surroundings L1
  • Spring Attack L30
  • Still Mind L3
  • Stunning Fist L1
  • Toughness L36
  • Two-Weapon Fighting L9
  • Way of the Tiger L40
  • Weapon Finesse L1
  • Weapon Focus (kama) L6
  • Weapon Proficiency (monk) L1
  • Weapon Specialization (unarmed strike) L10
  • Wholeness of Body L7

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Celestial Harmony
    • Ability Bonus Dexterity +12
    • AC Bonus +6
    • Arcane Spell Failure +50%
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Regeneration +5
    • Saving Throw Bonus Universal +5
    • Spell Resistance 50
  • Boots Kubota Combat Slippers
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Wisdom +6
  • Right Hand Harvest's Blessing
    • Damage Bonus Bludgeoning 2d8 Damage
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Positive Energy 2d6 Damage
    • Enhancement Bonus +7
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Keen
    • On Hit DeepCuts (2d20 Piercing damage) Level 2 5%
    • Regeneration +4
    • Visual Effect Absorb, Yellow
  • Cloak Enchanter's Veil
    • Ability Bonus Charisma +12
    • AC Bonus +7
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Ranger Level 4
    • Extend Blinding Speed (10 rounds)
    • Freedom of Movement
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +5
  • Left Ring Nordock Craft Swift Ring
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +2
    • Ability Bonus Wisdom +4
    • Regeneration +2
    • Skill Bonus Hide +10
    • Skill Bonus Move Silently +10
    • Use Limitation: Class Arcane Archer
    • Use Limitation: Class Assassin
    • Use Limitation: Class Bard
    • Use Limitation: Class Monk
    • Use Limitation: Class Ranger
    • Use Limitation: Class Rogue
    • Use Limitation: Class Shadowdancer
  • Right Ring Nordock Craft Holy Ring
    • Cast Spell Freedom of Movement (7) 3 Uses/Day
    • Cast Spell Heal (11) 3 Uses/Day
    • Ability Bonus Charisma +4
    • Ability Bonus Wisdom +4
    • Light Bright (20m) White
    • Regeneration +2
  • Amulet Amulet of Spell Resilience
    • AC Bonus +6
    • Dispel Protection +5
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Spellcraft +5
  • Belt Nordock Craft Strong and Swift Belt
    • Cast Spell Freedom of Movement (7) 3 Uses/Day
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +4
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +3
    • Saving Throw Bonus: Specific Reflex +3
Export sheet (text)

Last played 2026-08-04