
TEST DWARVEN DEFENDER Test
- RaceAzer
- ClassesRogue 13Dwarven Defender 27
- Level40
- AlignmentLawful Neutral
Statistics
- 22STR
- 14DEX
- 20CON
- 14INT
- 8WIS
- 8CHA
- 67AC
- 952HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Disable Trap43
- Pick Pocket43
- Ride43
- Search43
- Use Magic Device43
- Tumble40
- Open Lock8
Feats 56
- Armor Proficiency (heavy) L11
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L11
- Armor Skin L24
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L9
- Collectibles Menu L1
- Darkvision L1
- Defensive Awareness (1) L12
- Defensive Awareness (2) L15
- Defensive Awareness (3) L20
- Defensive Stance L11
- Dodge L1
- Dwarven Defender Damage Reduction L16
- Epic Character L21
- Epic Damage Reduction I L21
- Epic Damage Reduction II L24
- Epic Damage Reduction III L27
- Epic Dwarven Defender L21
- Epic Prowess L28
- Epic Toughness I L36
- Epic Weapon Focus (rapier) L32
- Evasion L2
- Expertise L15
- Great Constitution I L30
- Great Strength I L33
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Improved Critical (rapier) L12
- Improved Evasion L10
- Improved Expertise L18
- Mounted Combat L39
- Player Menu L1
- Power Attack L36
- Shield Proficiency L11
- Skill Affinity (Lore) L1
- Slippery Mind L40
- Sneak Attack (+1d6) L1
- Sneak Attack (+2d6) L3
- Sneak Attack (+3d6) L5
- Sneak Attack (+4d6) L7
- Sneak Attack (+5d6) L9
- Sneak Attack (+6d6) L38
- Sneak Attack (+7d6) L40
- Stonecunning L1
- Toughness L3
- Uncanny Dodge I L3
- Uncanny Dodge II L6
- Uncanny Dodge III L38
- Weapon Focus (rapier) L6
- Weapon Proficiency (martial) L11
- Weapon Proficiency (rogue) L1
- Weapon Proficiency (simple) L11
Equipment
Head Crown of Spikes- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Hellforged Plate of Tormented Souls- Ability Bonus Strength +6
- AC Bonus +7
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Light Normal (15m) Red
- Regeneration +4
- Skill Bonus Discipline +10
- Spell Resistance 50
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
Right Hand Touch of Death- Damage Bonus Cold 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Slashing 2d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Negative Energy 5%
- Keen
- Massive Criticals 25 Damage
- On Crit Cast Spell Negative Energy Burst Level 5
- Regeneration: Vampiric +5
- Skill Bonus Disable Trap +10
- Skill Bonus Pick Pocket +10
- Visual Effect Snow
Left Hand Moore's Insignia Shield- AC Bonus +6
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Regeneration +4
- Skill Bonus Discipline +10
- Spiked Surface Slashing 7d6 Damage
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Negative Energy Resist 10 / -
- Skill Bonus Disable Trap +15
- Skill Bonus Open Lock +15
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
Amulet Amulet of Spell Resilience- AC Bonus +6
- Dispel Protection +5
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Spellcraft +5
Belt Whispering Sash- Bigby Protection +3
- Bonus Feat Dodge
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Disable Trap +15
- Skill Bonus Listen +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Search +15
- Skill Bonus Spot +15
Export sheet (text)
Last played 2026-08-04