
Statistics
- 28STR
- 8DEX
- 14CON
- 12INT
- 12WIS
- 18CHA
- 67AC
- 780HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride43
- Tumble40
- Concentration39
- Use Magic Device23
- Hide5
Feats 63
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L23
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L6
- Cleave L2
- Collectibles Menu L1
- Dark Blessing L9
- Darkvision L1
- Devastating Critical (scimitar) L32
- Divine Shield L12
- Epic Blackguard L21
- Epic Character L21
- Epic Fiendish Servant L26
- Epic Prowess L38
- Epic Weapon Focus (scimitar) L35
- Evasion L18
- Extend Spell L9
- Great Charisma I L36
- Great Charisma II L39
- Great Cleave L24
- Great Strength I L21
- Great Strength II L27
- Great Strength III L30
- Great Strength IV L33
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Improved Critical (scimitar) L15
- Luck of Heroes L1
- Mounted Combat L18
- Overwhelming Critical (scimitar) L29
- Player Menu L1
- Power Attack L1
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Smite Good L9
- Sneak Attack (+1d6) L7
- Sneak Attack (+2d6) L19
- Sneak Attack (+3d6) L40
- Sneak Attack, Blackguard (+1d6) L11
- Sneak Attack, Blackguard (+2d6) L14
- Sneak Attack, Blackguard (+3d6) L17
- Sneak Attack, Blackguard (+4d6) L23
- Sneak Attack, Blackguard (+5d6) L26
- Sneak Attack, Blackguard (+6d6) L29
- Sneak Attack, Blackguard (+7d6) L32
- Sneak Attack, Blackguard (+8d6) L35
- Sneak Attack, Blackguard (+9d6) L38
- Stonecunning L1
- Summon Fiend L12
- Toughness L3
- Turn Undead L10
- Uncanny Dodge I L19
- Use Poison L8
- Weapon Focus (scimitar) L4
- Weapon Proficiency (martial) L1
- Weapon Proficiency (rogue) L7
- Weapon Proficiency (simple) L1
- Weapon Specialization (scimitar) L6
Equipment
Head Crown of Spikes- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Advanced Power Armor- Cast Spell Lesser Spell Mantle (9) Unlimited Uses/Day
- Ability Bonus Constitution +12
- Ability Bonus Strength +12
- AC Bonus +7
- Arcane Spell Failure +50%
- Darkvision
- Decreased Skill Modifier Hide -50
- Decreased Skill Modifier Move Silently -50
- Decreased Skill Modifier Open Lock -50
- Decreased Skill Modifier Pick Pocket -50
- Decreased Skill Modifier Tumble -10
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Immunity: Miscellaneous Knockdown
- Legendary Property Devastating Critical Effects Immunity
- Regeneration +5
- Saving Throw Bonus: Specific Fortitude +12
- Skill Bonus Discipline +15
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
Right Hand Meat Carver- Damage Bonus Bludgeoning 7d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Keen
- Massive Criticals 7d6 Damage
- On Crit Cast Spell Butcher Revenge (heals you by 2% of your missing health) Level 2
- Skill Bonus Discipline +10
- Visual Effect Absorb, Grey
Left Hand Moore's Insignia Shield- AC Bonus +6
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Regeneration +4
- Skill Bonus Discipline +10
- Spiked Surface Slashing 7d6 Damage
Cloak Enchanter's Veil- Ability Bonus Charisma +12
- AC Bonus +7
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Ranger Level 4
- Extend Blinding Speed (10 rounds)
- Freedom of Movement
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +5
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Amulet Amulet of Spell Resilience- AC Bonus +6
- Dispel Protection +5
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Spellcraft +5
Belt Girdle of Radiant Valor- Ability Bonus Charisma +6
- Ability Bonus Wisdom +6
- Bonus Feat Extra Turning
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Extend Divine Might (10 rounds)
- Extend Divine Shield (10 rounds)
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Export sheet (text)
Last played 2026-08-04