
Legilidan WM
- RaceDemon
- ClassesFighter 8Weapon Master 22God's Eye Scout 10
- Level40
- AlignmentChaotic Evil
Statistics
- 34STR
- 12DEX
- 12CON
- 14INT
- 8WIS
- 8CHA
- 73AC
- 700HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride43
- Spellcraft43
- Tumble43
- Discipline25
- Spot10
- Listen5
- Search5
- Intimidate4
Feats 52
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L38
- Associates Control L1
- Bardic Knowledge L18
- Blind-Fight L6
- Cleave L12
- Collectibles Menu L1
- Darkvision L1
- Defensive Awareness (1) L20
- Defensive Awareness (2) L23
- Devastating Critical (halberd) L35
- Dodge L1
- Epic Character L21
- Epic Prowess L39
- Epic Superior Weapon Focus L29
- Epic Weapon Focus (halberd) L29
- Epic Weapon Master L27
- Expertise L2
- Godly Perception I L22
- Godly Perception II L40
- Great Cleave L15
- Great Strength I L24
- Great Strength II L27
- Great Strength III L30
- Great Strength IV L33
- Great Strength V L36
- Great Strength VI L39
- Hellfire Aura L10
- Improved Critical (halberd) L22
- Improved Expertise L21
- Improved Power Attack L40
- Increased Multiplier L12
- Ki Critical L14
- Ki Damage L7
- Large Stature L1
- Mobility L1
- Mounted Combat L18
- Overwhelming Critical (halberd) L32
- Player Menu L1
- Power Attack L9
- Shield Proficiency L1
- Spring Attack L4
- Superior Weapon Focus L12
- Uncanny Vision I L25
- Uncanny Vision II L40
- Weapon Focus (halberd) L3
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Weapon of Choice (halberd) L7
- Whirlwind Attack L6
Equipment
Head [BRILLIANT] Helmet of Shadows- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Specific Spell Darkness
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Chest Light Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Ability Bonus Wisdom +6
Boots [BRILLIANT] Dragon Paws- AC Bonus +5
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Knockdown
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Haste
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Right Hand Ahriman's Halberd of Sacrifice- Arcane Spell Failure +50%
- Bonus Feat Sneak Attack (+2d6)
- Damage Bonus Bludgeoning 2d12 Damage
- Enhancement Bonus +7
- Keen
- Massive Criticals 200 Damage
- On Hit Ahriman's Sacrifice (1d50 Pure and 1d50 Fire damage) Level 1 10%
- On Hit Hold DC=44 25% / 1 Round
- Regeneration: Vampiric +20
- Skill Bonus Intimidate +10
- Visual Effect Drip, Red, No Glow
Left Hand Crafted Mithral Tower Shield- AC Bonus +6
- Ability Bonus Dexterity +5
- Regeneration +2
- Skill Bonus Discipline +8
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Right Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Wisdom +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 5 / -
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Export sheet (text)
Last played 2026-01-25