
Statistics
- 46STR
- 30DEX
- 32CON
- 12INT
- 28WIS
- 8CHA
- 63AC
- 880HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy43
- Concentration43
- Spellcraft25
- Tumble20
- Lore17
- Disable Trap1
- Open Lock1
Feats 50
- Alertness L1
- Animal Companion L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L27
- Associates Control L1
- Blind-Fight L1
- Collectibles Menu L1
- Darkvision L1
- Dragon Shape L40
- Elemental Shape L16
- Elemental Shape (2x day) L17
- Elemental Shape (3x day) L19
- Epic Character L21
- Epic Druid L21
- Epic Prowess L39
- Epic Spell Focus (Conjuration) L28
- Epic Spell Focus (Transmutation) L24
- Epic Spell: Dragon Knight L30
- Epic Spell: Mummy Dust L21
- Epic Weapon Focus (unarmed strike) L36
- Extend Spell L15
- Great Wisdom I L32
- Great Wisdom II L36
- Greater Spell Focus (Conjuration) L12
- Greater Spell Focus (Transmutation) L6
- Hardiness vs. Poisons L1
- Improved Critical (unarmed strike) L24
- Improved Elemental Shape L20
- Infinite Elemental Shape L26
- Infinite Wildshape L22
- Nature Sense L1
- Player Menu L1
- Resist Nature's Lure L4
- Shield Proficiency L1
- Skill Focus (Animal Empathy) L1
- Spell Focus (Conjuration) L9
- Spell Focus (Transmutation) L3
- Toughness L18
- Trackless Step L3
- Venom Immunity L9
- Weapon Focus (unarmed strike) L33
- Weapon Proficiency (druid) L1
- Weapon Proficiency (exotic) L1
- Wild Shape L5
- Wild Shape (2x day) L6
- Wild Shape (3x day) L7
- Wild Shape (4x day) L10
- Wild Shape (5x day) L14
- Woodland Stride L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Damage Reduction +7 Soak 15 Damage
- Damage Resistance Piercing Resist 10 / -
- Damage Reduction +8 Soak 10 Damage
- Damage Reduction +7 Soak 20 Damage
- Damage Reduction +6 Soak 40 damage
- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Miscellaneous Paralysis
- Immunity: Miscellaneous Sneak Attack
- Immunity: Damage Type Fire 100%
- Immunity: Damage Type Fire 100%
- Immunity: Damage Type Fire 100%
- Damage Vulnerability Cold 50% Damage Vulnerability
- True Seeing
- Spell Resistance 40
- Immunity: Miscellaneous Fear
- Ability Bonus Strength +12
- Ability Bonus Constitution +5
- Ability Bonus Dexterity +5
- Regeneration +3
- Skill Bonus Discipline +20
- Regeneration +3
- Saving Throw Bonus: Specific Fortitude +3
- Skill Bonus Concentration +6
- Skill Bonus Craft: Harvesting +6
- AC Bonus +6
- AC Bonus +9
Right Hand Large Claws and Teeth- Keen
- On Hit Slow DC=48
- Enhancement Bonus +6
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Bludgeoning 1d8 Damage
- Enhancement Bonus +9
- Damage Bonus Fire 2d6 Damage
Export sheet (text)
Last played 2026-08-31