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Woja The Tanking Sniper

ldw woja

  • RaceWerewolf
  • ClassesMonk 4Fighter 6Shadowdancer 30
  • Level40
  • AlignmentLawful Evil

Statistics

  • 8STR
  • 34DEX
  • 12CON
  • 14INT
  • 12WIS
  • 8CHA
  • 81AC
  • 692HP
  • 26BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Creatures killed

  • 693Brought downkilled while fighting
  • 475Killing blowsfinished personally
  • 76Different creatures

See the full bestiary →

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Pick Pocket43
  • Ride43
  • Tumble43
  • Hide25
  • Move Silently25
  • Discipline23
  • Search20
  • Spot20
  • Lore18
  • Listen2
  • Heal1

Feats 59

  • Alertness L1
  • Armor Proficiency (heavy) L2
  • Armor Proficiency (light) L2
  • Armor Proficiency (medium) L2
  • Armor Skin L39
  • Associates Control L1
  • Blinding Speed L26
  • Cleave L1
  • Collectibles Menu L1
  • Darkvision L1
  • Defensive Roll L12
  • Deflect Arrows L7
  • Dodge L2
  • Epic Character L21
  • Epic Dodge L29
  • Epic Reflexes L32
  • Epic Shadowdancer L21
  • Epic Shadowlord L23
  • Epic Weapon Focus (heavy crossbow) L21
  • Epic Will L24
  • Evasion L1
  • Flurry of Blows L1
  • Great Dexterity I L27
  • Great Dexterity II L30
  • Great Dexterity III L33
  • Great Dexterity IV L35
  • Great Dexterity V L36
  • Great Dexterity VI L38
  • Hide in Plain Sight L8
  • Improved Critical (heavy crossbow) L12
  • Improved Evasion L17
  • Improved Unarmed Strike L1
  • Iron Will L3
  • Mobility L5
  • Monk AC Bonus L1
  • Monk Speed L19
  • Mounted Archery L15
  • Mounted Combat L9
  • Player Menu L1
  • Point Blank Shot L1
  • Rapid Reload L6
  • Shadow Daze L10
  • Shadow Evade L11
  • Shield Proficiency L2
  • Slippery Mind L14
  • Smell Surroundings L1
  • Still Mind L19
  • Stunning Fist L1
  • Summon Shadow L12
  • Toughness L18
  • Uncanny Dodge I L9
  • Uncanny Dodge II L12
  • Uncanny Dodge III L17
  • Weapon Finesse L1
  • Weapon Focus (heavy crossbow) L3
  • Weapon Proficiency (martial) L2
  • Weapon Proficiency (monk) L1
  • Weapon Proficiency (simple) L2
  • Weapon Specialization (heavy crossbow) L18

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Skill Bonus Hide +15
    • Skill Bonus Listen +15
    • Skill Bonus Move Silently +15
    • Skill Bonus Pick Pocket +13
    • Skill Bonus Spot +15
    • XP Bonus 10%
  • Chest Cloth
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Freedom of Movement
    • Regeneration +4
    • Skill Bonus Discipline +15
    • Skill Bonus Pick Pocket +14
    • Ability Bonus Constitution +6
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Ability Bonus Dexterity +6
    • XP Bonus 20%
  • Arms Gauntlet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Right Hand Sunfire Arbalest
    • Attack Bonus +7
    • Damage Bonus Fire 2d6 Damage
    • Damage Resistance Fire Resist 15 / -
    • Immunity: Damage Type Fire 10%
    • Keen
    • Light Bright (20m) Orange
    • Massive Criticals 2d8 Damage
    • Mighty +20
    • On Crit Cast Spell Firebrand Level 6
    • Regeneration +4
    • Skill Bonus Discipline +10
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Haste
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Saving Throw Bonus: Specific Reflex +5
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Damage Resistance Negative Energy Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Skill Bonus Open Lock +15
    • Skill Bonus Pick Pocket +15
    • Spell Resistance 42
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Damage Resistance Sonic Resist 10 / -
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Damage Resistance Electrical Resist 10 / -
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Discipline +15
    • Ability Bonus Intelligence +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Bolts Spider-Infused Bolts
    • Damage Bonus Acid 2d10 Damage
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Magical 2d8 Damage
    • Extra Ranged Damage Type Slashing
    • On Hit Poison DC=48 1d2 Strength Damage
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Last played 2026-09-20