
Woja The Drunken Brawler
- RaceAzer
- ClassesMonk 4Fighter 6Shadowdancer 30
- Level40
- AlignmentLawful Evil
Statistics
- 8STR
- 36DEX
- 14CON
- 12INT
- 12WIS
- 8CHA
- 80AC
- 732HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Creatures killed
- 518Brought downkilled while fighting
- 518Killing blowsfinished personally
- 25Different creatures
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Pick Pocket43
- Tumble43
- Spot29
- Discipline23
- Hide20
- Move Silently20
- Search20
- Disable Trap10
- Listen10
- Lore10
- Open Lock10
- Appraise2
- Heal1
Feats 62
- Armor Proficiency (heavy) L3
- Armor Proficiency (light) L3
- Armor Proficiency (medium) L3
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blinding Speed L38
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L12
- Deflect Arrows L2
- Dodge L1
- Epic Character L21
- Epic Dodge L32
- Epic Shadowdancer L21
- Epic Shadowlord L26
- Epic Weapon Focus (unarmed strike) L39
- Epic Will L36
- Evasion L1
- Flurry of Blows L1
- Great Dexterity I L21
- Great Dexterity II L23
- Great Dexterity III L24
- Great Dexterity IV L27
- Great Dexterity V L29
- Great Dexterity VI L30
- Great Dexterity VII L33
- Great Dexterity VIII L35
- Great Fortitude L18
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Hide in Plain Sight L8
- Improved Critical (unarmed strike) L12
- Improved Evasion L17
- Improved Unarmed Strike L1
- Iron Will L6
- Lightning Reflexes L15
- Mobility L3
- Monk AC Bonus L1
- Monk Speed L7
- Player Menu L1
- Shadow Daze L10
- Shadow Evade L11
- Shield Proficiency L3
- Skill Affinity (Lore) L1
- Slippery Mind L14
- Spring Attack L19
- Still Mind L7
- Stonecunning L1
- Stunning Fist L1
- Summon Shadow L12
- Toughness L9
- Uncanny Dodge I L9
- Uncanny Dodge II L12
- Uncanny Dodge III L17
- Weapon Finesse L3
- Weapon Focus (unarmed strike) L4
- Weapon Proficiency (martial) L3
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L3
Equipment
Head Soulwarden's Visage- AC Bonus +7
- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Regeneration +5
- Skill Bonus Discipline +15
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- XP Bonus 20%
Arms Lesser Shandaular Claws- Damage Bonus Acid 2d6 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Piercing 2d6 Damage
- Enhancement Bonus +7
- Extra Melee Damage Type Slashing
- Keen
- On Hit Crushing Blow (Reduce your target physical damage immunities by 5%) Level 1 5%
- Use Limitation: Class Monk
- Use Limitation: Class Purple Dragon Knight
- Use Limitation: Class Red Dragon Disciple
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Bonus Feat Power Attack
- Regeneration +4
- Damage Resistance Cold Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Skill Bonus Pick Pocket +9
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Haste
- Regeneration +4
- Damage Resistance Electrical Resist 10 / -
- Saving Throw Bonus: Specific Reflex +5
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Negative Energy Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Wisdom +6
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Discipline +15
- Ability Bonus Constitution +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Bonus Feat Knockdown
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Strength +6
- XP Bonus 20%
Export sheet (text)
Last played 2026-09-20