
Thurendril HC: Fallen
- RaceVampire
- ClassesMonk 4Fighter 6Shadowdancer 25
- Level35
- AlignmentLawful Evil
Hardcore hall of fame
- StatusFallen
- Level reached15
- Created2026-04-03
- Balms used0
Statistics
- 26STR
- 18DEX
- 14CON
- 14INT
- 10WIS
- 8CHA
- 63AC
- 607HP
- 24BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Lore37
- Pick Pocket37
- Search37
- Tumble37
- Discipline23
- Hide10
- Move Silently8
- Ride1
Feats 55
- Armor Proficiency (heavy) L2
- Armor Proficiency (light) L2
- Armor Proficiency (medium) L2
- Armor Skin L21
- Associates Control L1
- Blind-Fight L2
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L12
- Deflect Arrows L7
- Dodge L3
- Drink Blood L1
- Epic Character L21
- Epic Prowess L27
- Epic Shadowdancer L21
- Epic Shadowlord L23
- Epic Weapon Focus (quarterstaff) L24
- Evasion L1
- Flurry of Blows L1
- Fly L1
- Great Dexterity I L26
- Great Dexterity II L29
- Great Dexterity III L32
- Great Dexterity IV L35
- Great Fortitude L18
- Great Strength I L30
- Great Strength II L33
- Hide in Plain Sight L8
- Improved Critical (quarterstaff) L12
- Improved Evasion L17
- Improved Unarmed Strike L1
- Iron Will L15
- Luck of Heroes L1
- Mobility L3
- Monk AC Bonus L1
- Monk Speed L19
- Mounted Combat L18
- Player Menu L1
- Shadow Daze L10
- Shadow Evade L11
- Shield Proficiency L2
- Slippery Mind L14
- Still Mind L19
- Stunning Fist L1
- Summon Shadow L12
- Toughness L9
- Uncanny Dodge I L9
- Uncanny Dodge II L12
- Uncanny Dodge III L17
- Weapon Focus (quarterstaff) L5
- Weapon Proficiency (martial) L2
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L2
- Weapon Specialization (quarterstaff) L6
Equipment
Head [BRILLIANT] Helm of the Headhunter- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Damage Resistance Acid Resist 5 / -
- Damage Resistance Cold Resist 5 / -
- Damage Resistance Electrical Resist 5 / -
- Damage Resistance Fire Resist 5 / -
- Saving Throw Bonus Universal +2
- Skill Bonus Discipline +5
Chest Crafted Mithral Cloth Armor- AC Bonus +6
- Ability Bonus Dexterity +5
- Ability Bonus Constitution +3
- Damage Reduction +7 Soak 15 Damage
Boots Crafted Gold Boots- AC Bonus +5
- Haste
- Ability Bonus Constitution +5
- Skill Bonus Discipline +4
- Saving Throw Bonus Universal +2
Arms [BRILLIANT] Greater Bracers of the Tribeslayer- Ability Bonus Strength +4
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Damage Vulnerability Magical 5% Damage Vulnerability
- Decreased AC AC Dodge Modifier -1
- Decreased Saving Throws: Specific Will -2
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spell Resistance 28
Right Hand Nordock Craft Quarterstaff- Damage Bonus Positive Energy 2d6 Damage
- Damage Bonus Slashing 2d6 Damage
- Enhancement Bonus +6
- Keen
- Massive Criticals 1d10 Damage
- Visual Effect Holy
- Damage Bonus Divine 2d6 Damage
Cloak Nordock Craft Holy Cloak- Ability Bonus Charisma +4
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +2
- Regeneration +2
- Saving Throw Bonus Universal +2
- Ability Bonus Wisdom +5
Left Ring [BRILLIANT] Rift Ringlet (right)- Ability Bonus Charisma +4
- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Intelligence +4
- Ability Bonus Strength +4
- Ability Bonus Wisdom +4
- Regeneration +1
- Saving Throw Bonus Universal +1
Right Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
- Immunity: Damage Type Fire 15%
Belt Crafted Gold Warding Buckle- AC Bonus +6
- Regeneration +2
- Immunity: Miscellaneous Knockdown
- Saving Throw Bonus Universal +4
Export sheet (text)
Last played 2026-04-10