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TEST ogrmage Test

kreall

  • RaceOgre Mage
  • ClassesWizard 3Barbarian 7Pale Master 30
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 34STR
  • 30DEX
  • 22CON
  • 16INT
  • 8WIS
  • 8CHA
  • 69AC
  • 834HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Concentration43
  • Heal43
  • Listen43
  • Ride43
  • Spellcraft43
  • Discipline23
  • Tumble20

Feats 53

  • Alertness L1
  • Armor Proficiency (light) L4
  • Armor Proficiency (medium) L4
  • Armor Skin L30
  • Associates Control L1
  • Barbarian Fast Movement L4
  • Barbarian Rage (1x per day) L4
  • Barbarian Rage (2x per day) L17
  • Bone Skin L7
  • Collectibles Menu L1
  • Combat Casting L1
  • Darkvision L1
  • Deathless Master Touch L16
  • Deathless Mastery L16
  • Deathless Vigor L11
  • Energy Resistance, Acid I L23
  • Energy Resistance, Electrical I L36
  • Energy Resistance, Fire I L38
  • Epic Character L21
  • Epic Damage Reduction I L21
  • Epic Damage Reduction II L24
  • Epic Damage Reduction III L27
  • Epic Palemaster L21
  • Epic Prowess L39
  • Epic Spell Focus (Transmutation) L26
  • Epic Spell: Epic Mage Armor L29
  • Epic Spell: Epic Warding L32
  • Epic Summon Fallen Angel L35
  • Epic Weapon Focus (scythe) L33
  • Extend Spell L9
  • Greater Spell Focus (Transmutation) L12
  • Improved Combat Casting L21
  • Improved Critical (greatsword) L15
  • Large Stature L1
  • Lightning Reflexes L18
  • Player Menu L1
  • Scribe Scroll L1
  • Shield Proficiency L4
  • Spell Focus (Transmutation) L1
  • Stun Aura L10
  • Summon Fallen Angel L11
  • Summon Familiar L1
  • Tough as Bone L13
  • Uncanny Dodge I L5
  • Uncanny Dodge II L18
  • Undead Graft I L12
  • Undead Graft II L14
  • Weapon Focus (scythe) L6
  • Weapon Proficiency (Barbarian) L4
  • Weapon Proficiency (exotic) L3
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L4
  • Weapon Proficiency (wizard) L1

Equipment

  • Head _POLY_HELM
    • Bonus Feat Armor Proficiency (heavy)
    • Bonus Feat Weapon Proficiency (exotic)
    • Bonus Feat Weapon Proficiency (martial)
    • Bonus Feat Weapon Proficiency (simple)
  • Chest _POLY_ARMOR
    • Damage Vulnerability Cold 50% Damage Vulnerability
    • Immunity: Damage Type Fire 100%
    • Immunity: Damage Type Negative Energy 20%
    • Immunity: Miscellaneous Death Magic
    • Immunity: Miscellaneous Fear
    • Immunity: Miscellaneous Level/Ability Drain
    • Immunity: Specific Spell Harm
    • Immunity: Specific Spell Inflict Critical Wounds
    • Immunity: Specific Spell Inflict Light Wounds
    • Immunity: Specific Spell Inflict Minor Wounds
    • Immunity: Specific Spell Inflict Moderate Wounds
    • Immunity: Specific Spell Inflict Serious Wounds
    • Immunity: Spells by Level Level 4 or Lower
    • Damage Vulnerability Positive Energy 5% Damage Vulnerability
    • Freedom of Movement
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Specific Spell Darkness
    • Immunity: Specific Spell Horrid Wilting
    • Immunity: Specific Spell Negative Energy Burst
    • Haste
    • Immunity: Damage Type Magical 5%
    • Bonus Feat Dodge
    • Immunity: Damage Type Magical 25%
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Immunity: Miscellaneous Knockdown
    • Bigby Protection +5
    • Immunity: Miscellaneous Paralysis
    • Immunity: Specific Spell Bigby's Interposing Hand
    • Regeneration +20
    • Skill Bonus Discipline +50
    • Ability Bonus Constitution +12
    • Saving Throw Bonus Universal +12
    • Skill Bonus Concentration +25
    • Ability Bonus Strength +12
    • Ability Bonus Dexterity +6
    • Saving Throw Bonus: Specific Fortitude +3
    • Saving Throw Bonus: Specific Reflex +3
    • AC Bonus +10
  • Right Hand Harbinger Kin +3
    • Keen
    • Visual Effect Shock, Black
    • Regeneration: Vampiric +5
    • Damage Bonus Fire 1d6 Damage
    • Enhancement Bonus +10
    • Damage Bonus Cold 2d8 Damage
    • Damage Bonus Divine 2d8 Damage
    • Damage Bonus Piercing 2d12 Damage
    • Massive Criticals 2d12 Damage
Export sheet (text)

Last played 2026-08-04