
Statistics
- 12STR
- 38DEX
- 14CON
- 10INT
- 10WIS
- 8CHA
- 72AC
- 520HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Disable Trap43
- Hide43
- Listen43
- Move Silently43
- Open Lock43
- Pick Pocket43
- Search43
- Tumble43
- Use Magic Device43
Feats 57
- Accurate Strike L40
- Ambidexterity L1
- Armor Proficiency (light) L1
- Armor Skin L39
- Associates Control L1
- Collectibles Menu L1
- Crippling Strike L19
- Defensive Roll L16
- Dodge L9
- Epic Character L21
- Epic Rogue L21
- Evasion L2
- Great Dexterity I L21
- Great Dexterity II L24
- Great Dexterity III L24
- Great Dexterity IV L27
- Great Dexterity IX L36
- Great Dexterity V L28
- Great Dexterity VI L30
- Great Dexterity VII L32
- Great Dexterity VIII L33
- Great Dexterity X L36
- Improved Critical (dagger) L12
- Improved Evasion L10
- Mobility L15
- Player Menu L1
- Slippery Mind L13
- Sneak Attack (+10d6) L19
- Sneak Attack (+11d6) L21
- Sneak Attack (+12d6) L23
- Sneak Attack (+13d6) L25
- Sneak Attack (+14d6) L27
- Sneak Attack (+15d6) L29
- Sneak Attack (+16d6) L31
- Sneak Attack (+17d6) L33
- Sneak Attack (+18d6) L35
- Sneak Attack (+19d6) L37
- Sneak Attack (+1d6) L1
- Sneak Attack (+20d6) L39
- Sneak Attack (+2d6) L3
- Sneak Attack (+3d6) L5
- Sneak Attack (+4d6) L7
- Sneak Attack (+5d6) L9
- Sneak Attack (+6d6) L11
- Sneak Attack (+7d6) L13
- Sneak Attack (+8d6) L15
- Sneak Attack (+9d6) L17
- Spring Attack L18
- Uncanny Dodge I L3
- Uncanny Dodge II L6
- Uncanny Dodge III L11
- Uncanny Dodge IV L14
- Uncanny Dodge V L17
- Uncanny Dodge VI+ L20
- Weapon Finesse L3
- Weapon Focus (dagger) L6
- Weapon Proficiency (rogue) L1
Equipment
Head Nordock Craft Stats Helmet- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Haste
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Right Hand Final Word- Damage Bonus Acid 2d4 Damage
- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Divine 2d4 Damage
- Damage Bonus Pure 2d4 Damage
- Enhancement Bonus +7
- Keen
- On Hit Last Words (300 Piercing damage) Level 3 2%
- Skill Bonus Listen +10
- Visual Effect Absorb, White
Left Hand Phase Killer- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Enhancement Bonus +7
- Immunity: Specific Spell Darkness
- Keen
- Massive Criticals 80 Damage
- On Hit Phase (Gains 90% concealment and the ability to phase through creatures) Level 2 5%
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Use Limitation: Class Assassin
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
- Visual Effect Darkness / Shadow
Amulet Cold Iron Amulet- Ability Bonus Strength +6
- AC Bonus +7
- Bonus Feat Dodge
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
Export sheet (text)
Last played 2026-08-04