
Statistics
- 36STR
- 22DEX
- 30CON
- 21INT
- 10WIS
- 8CHA
- 68AC
- 978HP
- 24BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Listen43
- Ride43
- Spellcraft43
- Concentration42
- Craft: Speed24
- Discipline23
- Tumble20
Feats 53
- Alertness L1
- Armor Proficiency (light) L2
- Armor Proficiency (medium) L2
- Armor Skin L27
- Associates Control L1
- Barbarian Fast Movement L2
- Barbarian Rage (1x per day) L2
- Barbarian Rage (2x per day) L5
- Blind-Fight L9
- Bone Skin L10
- Collectibles Menu L1
- Darkvision L1
- Deathless Master Touch L19
- Deathless Mastery L19
- Deathless Vigor L14
- Energy Resistance, Acid I L35
- Energy Resistance, Acid II L38
- Energy Resistance, Electrical I L39
- Epic Character L21
- Epic Damage Reduction I L30
- Epic Damage Reduction II L33
- Epic Damage Reduction III L36
- Epic Palemaster L21
- Epic Prowess L24
- Epic Spell Focus (Transmutation) L23
- Epic Spell: Epic Mage Armor L26
- Epic Spell: Epic Warding L32
- Epic Summon Fallen Angel L29
- Epic Weapon Focus (greatsword) L21
- Expertise L12
- Extend Spell L9
- Greater Spell Focus (Transmutation) L6
- Hardiness vs. Poisons L1
- Improved Critical (greatsword) L15
- Lightning Reflexes L18
- Player Menu L1
- Scribe Scroll L1
- Shield Proficiency L2
- Skill Focus (Animal Empathy) L1
- Spell Focus (Transmutation) L1
- Summon Fallen Angel L14
- Summon Familiar L1
- Tough as Bone L16
- Uncanny Dodge I L3
- Uncanny Dodge II L20
- Undead Graft I L15
- Undead Graft II L17
- Weapon Focus (greatsword) L3
- Weapon Proficiency (Barbarian) L2
- Weapon Proficiency (exotic) L1
- Weapon Proficiency (martial) L2
- Weapon Proficiency (simple) L2
- Weapon Proficiency (wizard) L1
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Damage Reduction +3 Soak 30 Damage
- Damage Resistance Acid Resist 20 / -
- Damage Resistance Cold Resist 20 / -
- Damage Resistance Fire Resist 20 / -
- Immunity: Damage Type Electrical 100%
- Immunity: Miscellaneous Poison
- Spell Resistance 28
- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Immunity: Spells by Level Level 4 or Lower
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Spell Resistance 50
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Bonus Feat Dodge
- Immunity: Damage Type Magical 25%
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Immunity: Miscellaneous Knockdown
- Bigby Protection +5
- Immunity: Miscellaneous Paralysis
- Immunity: Specific Spell Bigby's Interposing Hand
- Regeneration +20
- Skill Bonus Discipline +40
- Ability Bonus Dexterity +12
- Saving Throw Bonus Universal +12
- Ability Bonus Constitution +12
- Skill Bonus Concentration +25
- Ability Bonus Intelligence +4
- Ability Bonus Strength +10
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
- AC Bonus +9
Right Hand Harbinger Kin +3- Keen
- Visual Effect Shock, Black
- Regeneration: Vampiric +5
- Damage Bonus Fire 1d6 Damage
- Enhancement Bonus +10
- Damage Bonus Cold 2d8 Damage
- Damage Bonus Divine 2d8 Damage
- Damage Bonus Piercing 2d12 Damage
- Massive Criticals 2d12 Damage
Export sheet (text)
Last played 2026-08-04