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Skorch HC: Active

kraven

  • RaceOgre Mage
  • ClassesWizard 4Fighter 6Pale Master 30
  • Level40
  • Time played16 h 17 minsince 14 October 2026
  • AlignmentNeutral Evil

Hardcore hall of fame

  • StatusActive
  • Level reached40 (max)
  • Created2026-10-30
  • Reached max2026-10-31
  • Time to max1.4 days
  • Balms used1

Statistics

  • 20STR
  • 12DEX
  • 20CON
  • 15INT
  • 12WIS
  • 8CHA
  • 86AC
  • 874HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Creatures killed

  • 1,606Brought downkilled while fighting
  • 919Killing blowsfinished personally
  • 138Different creatures

See the full bestiary →

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Concentration40
  • Listen40
  • Spellcraft40
  • Lore35
  • Discipline23
  • Spot20
  • Tumble20

Feats 52

  • Alertness L1
  • Armor Proficiency (heavy) L2
  • Armor Proficiency (light) L2
  • Armor Proficiency (medium) L2
  • Armor Skin L24
  • Associates Control L1
  • Blind-Fight L18
  • Bone Skin L8
  • Collectibles Menu L1
  • Combat Casting L1
  • Darkvision L1
  • Deathless Master Touch L17
  • Deathless Mastery L17
  • Deathless Vigor L12
  • Disarm L20
  • Energy Resistance, Acid I L38
  • Energy Resistance, Cold I L35
  • Energy Resistance, Fire I L23
  • Epic Character L21
  • Epic Palemaster L21
  • Epic Prowess L30
  • Epic Spell Focus (Transmutation) L29
  • Epic Spell: Epic Mage Armor L27
  • Epic Spell: Epic Warding L32
  • Epic Summon Fallen Angel L26
  • Epic Toughness I L33
  • Epic Toughness II L39
  • Epic Weapon Focus (greatsword) L21
  • Extend Spell L12
  • Great Strength I L36
  • Greater Spell Focus (Transmutation) L9
  • Improved Combat Casting L21
  • Improved Critical (greatsword) L15
  • Large Stature L1
  • Luck of Heroes L1
  • Player Menu L1
  • Scribe Scroll L1
  • Shield Proficiency L2
  • Spell Focus (Transmutation) L6
  • Stun Aura L10
  • Summon Fallen Angel L12
  • Summon Familiar L1
  • Tough as Bone L14
  • Toughness L3
  • Undead Graft I L13
  • Undead Graft II L15
  • Weapon Focus (greatsword) L3
  • Weapon Proficiency (exotic) L2
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L2
  • Weapon Proficiency (wizard) L1
  • Weapon Specialization (greatsword) L5

Equipment

  • Head Soulwarden's Visage Tier 4
    • AC Bonus +7
    • Immunity: Damage Type Negative Energy 20%
    • Immunity: Miscellaneous Death Magic
    • Immunity: Miscellaneous Fear
    • Immunity: Miscellaneous Level/Ability Drain
    • Immunity: Specific Spell Harm
    • Immunity: Specific Spell Inflict Critical Wounds
    • Immunity: Specific Spell Inflict Light Wounds
    • Immunity: Specific Spell Inflict Minor Wounds
    • Immunity: Specific Spell Inflict Moderate Wounds
    • Immunity: Specific Spell Inflict Serious Wounds
    • Regeneration +5
    • Skill Bonus Discipline +15
  • Chest The Vengeful Night Tier 4
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • AC Bonus +6
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Assassin Level 2
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Boots Boots Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Ability Bonus Constitution +6
    • XP Bonus 20%
  • Arms Bracers Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Skill Bonus Pick Pocket +15
    • Ability Bonus Strength +6
    • XP Bonus 20%
  • Right Hand Sword of the Dead Legion Tier 5
    • Damage Bonus Piercing 2d12 Damage
    • Keen
    • Massive Criticals 2d12 Damage
    • On Hit Sunder Level 2 5%
    • Use Limitation: Alignment Group Evil
    • Visual Effect Shock, Black
    • Damage Bonus Cold 2d8 Damage
    • Damage Bonus Divine 2d8 Damage
    • Enhancement Bonus +8
  • Left Hand Iron Barricade Tier 5
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Slashing 5%
    • Skill Bonus Discipline +5
    • Spiked Surface Slashing 2d12 Damage
    • Immunity: Damage Type Piercing 5%
    • Regeneration +2
    • AC Bonus +8
  • Cloak Shroud of the Elements Tier 4
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Masquerade of the Damned Tier 4
    • Cast Spell Shapechange (17) 3 Uses/Day
    • Ability Bonus Charisma +6
    • Ability Bonus Intelligence +6
    • Regeneration +4
    • Skill Bonus Concentration +15
    • Skill Bonus Spellcraft +5
    • Use Limitation: Class Pale Master
  • Right Ring Ring Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Pick Pocket +15
    • Ability Bonus Dexterity +6
    • Ability Bonus Wisdom +6
    • XP Bonus 20%
  • Amulet Amulet Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Bonus Feat Knockdown
    • Regeneration +4
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Constitution +6
    • Ability Bonus Strength +6
  • Belt Belt Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Charisma +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
    • XP Bonus 20%
Export sheet (text)

Last played 2026-11-04