
zzzzzTEST Blake Test
- RaceCelestial
- ClassesDruid 6Paladin 4Shifter 30
- Level40
- AlignmentLawful Good
Statistics
- 12STR
- 8DEX
- 8CON
- 14INT
- 21WIS
- 24CHA
- 48AC
- 418HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Hide43
- Move Silently43
- Animal Empathy39
- Pick Pocket21
- Tumble20
Feats 59
- Alertness L1
- Animal Companion L1
- Armor Proficiency (heavy) L7
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Associates Control L1
- Aura of Courage L8
- Collectibles Menu L1
- Divine Grace L7
- Divine Health L7
- Divine Shield L9
- Epic Character L21
- Epic Shifter L21
- Epic Skill Focus (Pick Pocket) L39
- Epic Spell Penetration L38
- Epic Toughness I L30
- Epic Toughness II L33
- Epic Toughness III L36
- Fly L1
- Great Wisdom I L23
- Great Wisdom II L26
- Great Wisdom III L29
- Greater Spell Focus (Transmutation) L35
- Greater Spell Penetration L18
- Greater Wildshape I (wyrmling shape) L11
- Greater Wildshape II L13
- Greater Wildshape III L15
- Greater Wildshape IV L20
- Heal Ally L10
- Humanoid Shape L17
- Infinite Greater Wildshape I L14
- Infinite Greater Wildshape II L17
- Infinite Greater Wildshape III L20
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Lay on Hands L7
- Maximize Spell L6
- Nature Sense L1
- Outsider Shape L32
- Player Menu L1
- Power Attack L3
- Remove Disease L9
- Resist Nature's Lure L4
- Shield Proficiency L1
- Skill Focus (Pick Pocket) L24
- Smite Evil L8
- Spell Focus (Transmutation) L12
- Spell Penetration L15
- Toughness L27
- Trackless Step L3
- Turn Undead L9
- Weapon Proficiency (Paladin) L7
- Weapon Proficiency (druid) L1
- Weapon Proficiency (martial) L7
- Weapon Proficiency (simple) L7
- Wild Shape L5
- Wild Shape (2x day) L6
- Woodland Stride L2
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Damage Resistance Negative Energy Resist 10 / -
- Ability Bonus Strength +6
Chest The Black Ghost- AC Bonus +7
- Extend Shadow Evade (10 rounds)
- Immunity: Miscellaneous Sneak Attack
- Regeneration +5
- Skill Bonus Hide +50
- Skill Bonus Move Silently +50
- Use Limitation: Class Assassin
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
- Use Limitation: Class Shifter
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Concentration +15
- Skill Bonus Pick Pocket +15
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Skill Bonus Pick Pocket +5
Right Hand Screamer- Damage Bonus Sonic 7d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Sonic 10%
- Keen
- Massive Criticals 1d6 Damage
- On Hit Silence DC=44 100% / 1 Round
- Regeneration +4
- Saving Throw Bonus Universal +5
Left Hand Small Shield- Cast Spell Unique Power Self Only Unlimited Uses/Day
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring of Insanity- Decreased Skill Modifier Concentration -10
- Decreased Skill Modifier Discipline -10
- Immunity: Miscellaneous Mind-Affecting Spells
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Concentration +5
- Skill Bonus Pick Pocket +15
Amulet Cold Iron Amulet- Ability Bonus Strength +6
- AC Bonus +7
- Bonus Feat Dodge
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Concentration +15
- Skill Bonus Pick Pocket +15
Export sheet (text)
Last played 2026-05-27