
Statistics
- 9STR
- 8DEX
- 19CON
- 10INT
- 10WIS
- 24CHA
- 38AC
- 650HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline21
- Pick Pocket21
- Tumble21
- Open Lock6
- Disable Trap5
- Search4
Feats 66
- Alertness L9
- Animal Companion L5
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L33
- Associates Control L1
- Aura of Courage L2
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L18
- Collectibles Menu L1
- Darkvision L1
- Divine Grace L1
- Divine Health L1
- Divine Might L3
- Energy Resistance, Acid I L29
- Energy Resistance, Acid II L32
- Energy Resistance, Electrical I L35
- Energy Resistance, Electrical II L38
- Epic Character L21
- Epic Damage Reduction I L21
- Epic Damage Reduction II L27
- Epic Damage Reduction III L30
- Epic Shifter L21
- Epic Skill Focus (Pick Pocket) L39
- Epic Weapon Focus (scythe) L36
- Greater Spell Focus (Transmutation) L26
- Greater Wildshape I (wyrmling shape) L11
- Greater Wildshape II L13
- Greater Wildshape III L15
- Greater Wildshape IV L20
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Humanoid Shape L17
- Improved Critical (scythe) L15
- Infinite Greater Wildshape I L14
- Infinite Greater Wildshape II L17
- Infinite Greater Wildshape III L20
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Lay on Hands L1
- Mounted Combat L6
- Nature Sense L5
- Player Menu L1
- Power Attack L1
- Remove Disease L3
- Resist Nature's Lure L9
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Smite Evil L2
- Spell Focus (Transmutation) L24
- Stonecunning L1
- Summon Mount L6
- Trackless Step L8
- Turn Undead L3
- Undead Shape L23
- Weapon Focus (scythe) L12
- Weapon Proficiency (Paladin) L1
- Weapon Proficiency (druid) L5
- Weapon Proficiency (exotic) L6
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Wild Shape L10
- Woodland Stride L7
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +2
- Skill Bonus Pick Pocket +5
- Ability Bonus Dexterity +6
Chest Nordock Craft Resillient Heavy Armor- AC Bonus +6
- Base Item Weight Reduction 80% of Weight
- Light Bright (20m) White
- Regeneration +2
- Saving Throw Bonus Universal +2
- Skill Bonus Discipline +10
- Damage Reduction +7 Soak 20 Damage
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Skill Bonus Pick Pocket +15
Cloak Enchanter's Veil- Ability Bonus Charisma +12
- AC Bonus +7
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Ranger Level 4
- Extend Blinding Speed (10 rounds)
- Freedom of Movement
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +5
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +2
- Skill Bonus Pick Pocket +15
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Negative Energy Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Dexterity +6
Export sheet (text)
Last played 2026-08-04