
TEST Pocketsand Test
- RaceDrider
- ClassesCleric 24Bard 2Arcane Archer 14
- Level40
- AlignmentChaotic Evil
Statistics
- 8STR
- 31DEX
- 15CON
- 10INT
- 17WIS
- 12CHA
- 65AC
- 676HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Pick Pocket43
- Tumble43
Feats 54
- Ambidexterity L1
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Arrow of Death L19
- Associates Control L1
- Aura of Doom L10
- Bard Song L7
- Bardic Knowledge L7
- Cast Darkness L1
- Collectibles Menu L1
- Darkvision L1
- Dodge L3
- Enchant Arrow I L10
- Enchant Arrow II L12
- Enchant Arrow III L14
- Enchant Arrow IV L16
- Enchant Arrow V L18
- Enchant Arrow VI L22
- Enchant Arrow VII L24
- Epic Arcane Archer L22
- Epic Character L21
- Epic Cleric L36
- Extend Spell L1
- Great Dexterity I L24
- Great Dexterity II L25
- Great Dexterity III L27
- Great Dexterity IV L30
- Great Dexterity V L33
- Great Dexterity VI L36
- Great Dexterity VII L39
- Great Wisdom I L38
- Hail of Arrows L17
- Hardiness vs. Enchantments L1
- Imbue Arrow L11
- Immunity To Sleep L1
- Improved Critical (longbow) L12
- Knowledge Domain Powers L1
- Large Stature L1
- Player Menu L1
- Point Blank Shot L6
- Rapid Shot L15
- Seeker Arrow I L13
- Seeker Arrow II L15
- Shield Proficiency L1
- Toughness L18
- Trickery Domain Powers L1
- Turn Undead L1
- Two-Weapon Fighting L1
- Weapon Focus (longbow) L9
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (martial) L10
- Weapon Proficiency (simple) L1
Equipment
Head Nordock Craft Stats Helmet- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Haste
Chest Nordock Craft Solid Robe- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +2
- AC Bonus +6
- Damage Reduction +7 Soak 10 Damage
- Freedom of Movement
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Right Hand Hell Shooter- Attack Bonus +7
- Damage Bonus Fire 2d6 Damage
- Damage Vulnerability Cold 10% Damage Vulnerability
- Immunity: Damage Type Fire 10%
- Keen
- Massive Criticals 2d6 Damage
- Mighty +20
- On Crit Cast Spell Fiery Explosion (4d6 Fire and 4d6 Pure damage to all enemies within 5m) Level 2
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Cloak Nordock Craft Holy Cloak- Ability Bonus Charisma +4
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Saving Throw Bonus Universal +2
Left Ring Nordock Craft Agile Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Regeneration +2
- Skill Bonus Disable Trap +10
- Skill Bonus Open Lock +10
- Skill Bonus Parry +15
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Right Ring Nordock Craft Agile Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Regeneration +2
- Skill Bonus Disable Trap +10
- Skill Bonus Open Lock +10
- Skill Bonus Parry +15
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Arrows Arrows- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Bludgeoning 1d12 Damage
- Damage Bonus Piercing 1d12 Damage
- Extra Ranged Damage Type Bludgeoning
- Extra Ranged Damage Type Slashing
Export sheet (text)
Last played 2026-08-04