
Statistics
- 32STR
- 8DEX
- 14CON
- 12INT
- 18WIS
- 8CHA
- 32AC
- 588HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Pick Pocket43
- Tumble40
- Concentration8
Feats 45
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Blind-Fight L9
- Cleave L39
- Collectibles Menu L1
- Darkvision L1
- Death Domain Powers L1
- Drink Blood L1
- Epic Character L21
- Epic Cleric L21
- Epic Prowess L27
- Epic Toughness I L39
- Epic Weapon Focus (quarterstaff) L21
- Evasion L39
- Extend Spell L6
- Flurry of Blows L39
- Fly L1
- Great Fortitude L18
- Great Strength I L24
- Great Strength II L30
- Great Strength III L33
- Great Strength IV L36
- Great Wisdom I L23
- Great Wisdom II L26
- Great Wisdom III L29
- Great Wisdom IV L32
- Great Wisdom V L35
- Great Wisdom VI L38
- Improved Critical (quarterstaff) L12
- Improved Unarmed Strike L39
- Iron Will L15
- Monk AC Bonus L39
- Player Menu L1
- Protection Domain Powers L1
- Shield Proficiency L1
- Sneak Attack (+1d6) L40
- Stunning Fist L39
- Toughness L1
- Turn Undead L1
- Weapon Focus (quarterstaff) L3
- Weapon Proficiency (monk) L39
- Weapon Proficiency (rogue) L40
- Weapon Proficiency (simple) L1
Equipment
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Right Hand Quarterstaff- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Divine 1d10 Damage
- Damage Bonus Magical 1d10 Damage
- Damage Bonus Positive Energy 1d10 Damage
- Enhancement Bonus +6
- Visual Effect Evil
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +4
Export sheet (text)
Last played 2026-03-20