
Z archer2 TEST Test
- RaceDrow
- ClassesMonk 10Cleric 4Divine Champion 26
- Level40
- AlignmentLawful Good
Statistics
- 14STR
- 24DEX
- 12CON
- 10INT
- 12WIS
- 18CHA
- 71AC
- 572HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Tumble41
- Hide20
- Disable Trap2
- Open Lock2
Feats 67
- Armor Proficiency (heavy) L6
- Armor Proficiency (light) L6
- Armor Proficiency (medium) L6
- Armor Skin L27
- Associates Control L1
- Blind-Fight L18
- Cast Darkness L1
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Deflect Arrows L2
- Divine Might L6
- Divine Shield L9
- Divine Wrath L17
- Dodge L15
- Epic Character L21
- Epic Divine Champion L24
- Epic Prowess L35
- Epic Skill Focus (Discipline) L21
- Epic Weapon Focus (longbow) L23
- Evasion L1
- Flurry of Blows L1
- Great Charisma I L31
- Great Charisma II L39
- Great Charisma III L39
- Hardiness vs. Enchantments L1
- Immunity To Sleep L1
- Improved Critical (longbow) L18
- Improved Evasion L21
- Improved Knockdown L10
- Improved Unarmed Strike L1
- Keen Sense L1
- Ki Strike +1 L40
- Knockdown L10
- Lay on Hands L13
- Mobility L16
- Monk AC Bonus L1
- Monk Speed L3
- Player Menu L1
- Point Blank Shot L20
- Power Attack L3
- Purity of Body L5
- Sacred Defense L14
- Self-Concealment I L24
- Self-Concealment II L27
- Self-Concealment III L30
- Self-Concealment IV L33
- Self-Concealment V L36
- Shield Proficiency L6
- Skill Affinity (Concentration) L1
- Skill Affinity (Listen) L1
- Skill Affinity (Spot) L1
- Skill Focus (Discipline) L1
- Smite Evil L15
- Still Mind L3
- Strength Domain Powers L6
- Stunning Fist L1
- Turn Undead L6
- War Domain Powers L6
- Weapon Focus (longbow) L14
- Weapon Focus (morningstar) L12
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (martial) L13
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L6
- Weapon Specialization (unarmed strike) L40
- Wholeness of Body L11
Equipment
Head Nordock Craft Stats Helmet- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Haste
Chest Nordock Craft Solid Robe- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +2
- AC Bonus +6
- Damage Reduction +7 Soak 10 Damage
- Freedom of Movement
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Arms Nordock Craft Monk Gloves- Bonus Feat Power Attack
- Damage Bonus Divine 1d10 Damage
- Damage Bonus Slashing 1d10 Damage
- Enhancement Bonus +6
- Keen
- Skill Bonus Discipline +10
- Use Limitation: Class Monk
Right Hand Nordock Craft Longbow- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Attack Bonus +6
- Base Item Weight Reduction 80% of Weight
- Extra Ranged Damage Type Bludgeoning
- Massive Criticals 2d6 Damage
- Mighty +10
- Saving Throw Bonus: Specific Reflex +2
Cloak Nordock Craft Holy Cloak- Ability Bonus Charisma +4
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Saving Throw Bonus Universal +2
Left Ring Nordock Craft Holy Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +4
- Ability Bonus Wisdom +4
- Light Bright (20m) White
- Regeneration +2
Right Ring Nordock Craft Holy Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +4
- Ability Bonus Wisdom +4
- Light Bright (20m) White
- Regeneration +2
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Belt Nordock Craft Strong and Swift Belt- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
Arrows Nordock Craft Arrows- Damage Bonus Piercing 1d12 Damage
- Damage Bonus Positive Energy 2d8 Damage
Export sheet (text)
Last played 2026-08-04