
Statistics
- 14STR
- 30DEX
- 16CON
- 12INT
- 8WIS
- 8CHA
- 63AC
- 728HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Hide43
- Pick Pocket43
- Ride43
- Search43
- Tumble40
- Move Silently20
- Use Magic Device20
- Disable Trap10
- Open Lock5
Feats 58
- Ambidexterity L1
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Aura of Doom L10
- Blind-Fight L9
- Blinding Speed L36
- Cast Darkness L1
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L13
- Dodge L1
- Epic Character L21
- Epic Dodge L29
- Epic Shadowdancer L21
- Epic Shadowlord L35
- Epic Weapon Focus (longbow) L33
- Evasion L10
- Great Dexterity I L30
- Great Dexterity II L32
- Great Dexterity III L38
- Great Dexterity IV L39
- Great Fortitude L12
- Hardiness vs. Enchantments L1
- Hide in Plain Sight L9
- Immunity To Sleep L1
- Improved Critical (longbow) L15
- Improved Evasion L18
- Iron Will L6
- Large Stature L1
- Mobility L1
- Player Menu L1
- Point Blank Shot L2
- Rapid Shot L6
- Self-Concealment I L21
- Self-Concealment II L23
- Self-Concealment III L24
- Self-Concealment IV L26
- Self-Concealment V L27
- Shadow Daze L11
- Shadow Evade L12
- Shield Proficiency L1
- Slippery Mind L15
- Sneak Attack (+1d6) L8
- Sneak Attack (+2d6) L20
- Summon Shadow L13
- Toughness L18
- Two-Weapon Fighting L1
- Uncanny Dodge I L10
- Uncanny Dodge II L13
- Uncanny Dodge III L18
- Weapon Focus (longbow) L3
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (rogue) L8
- Weapon Proficiency (simple) L1
- Weapon Specialization (longbow) L4
Equipment
Head [BRILLIANT] Helm of the Headhunter- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Damage Resistance Acid Resist 5 / -
- Damage Resistance Cold Resist 5 / -
- Damage Resistance Electrical Resist 5 / -
- Damage Resistance Fire Resist 5 / -
- Saving Throw Bonus Universal +2
- Skill Bonus Discipline +5
Chest Crafted Mithral Cloth Armor- AC Bonus +6
- Ability Bonus Dexterity +5
- Ability Bonus Constitution +3
- Damage Reduction +7 Soak 15 Damage
Boots Crafted Gold Boots- AC Bonus +5
- Haste
- Ability Bonus Constitution +5
- Skill Bonus Discipline +4
- Saving Throw Bonus Universal +2
Arms [BRILLIANT] Epic Bracers of the Tribeslayer- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Miscellaneous Fear
- Saving Throw Bonus: Specific Fortitude +4
Right Hand Hell Shooter- Attack Bonus +7
- Damage Bonus Fire 2d6 Damage
- Damage Vulnerability Cold 10% Damage Vulnerability
- Immunity: Damage Type Fire 10%
- Keen
- Massive Criticals 2d6 Damage
- Mighty +20
- On Crit Cast Spell Fiery Explosion (4d6 Fire and 4d6 Pure damage to all enemies within 5m) Level 2
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Cloak Crafted Gold Thick Mesh Cloak- Damage Resistance Slashing Resist 15 / -
- Ability Bonus Constitution +2
- Regeneration +2
- Saving Throw Bonus: Specific Fortitude +4
- Skill Bonus Concentration +8
Left Ring Crafted Mithral Sapphire Ring- Ability Bonus Wisdom +5
- Saving Throw Bonus: Specific Will +2
- Skill Bonus Concentration +4
- Skill Bonus Craft: Mastery +4
Right Ring Crafted Mithral Topaz Ring- Ability Bonus Strength +5
- Skill Bonus Discipline +4
- Skill Bonus Craft: Harvesting +4
Amulet Crafted Mithral Sapphire Amulet- AC Bonus +6
- Ability Bonus Wisdom +5
- Saving Throw Bonus: Specific Will +4
Belt Crafted Gold Warding Buckle- AC Bonus +6
- Regeneration +2
- Immunity: Miscellaneous Knockdown
- Saving Throw Bonus Universal +4
Arrows Dragon's Tooth Arrows- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Magical 2d8 Damage
- Damage Bonus Negative Energy 2d10 Damage
- Extra Ranged Damage Type Slashing
Export sheet (text)
Last played 2026-08-04