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TEST PVP EVENT GLUTUS Test

kazzuba

  • RaceMountain Dwarf
  • ClassesFighter 7Bard 3Pale Master 18
  • Level28
  • AlignmentChaotic Evil

Statistics

  • 26STR
  • 8DEX
  • 16CON
  • 12INT
  • 8WIS
  • 8CHA
  • 73AC
  • 555HP
  • 20BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Spellcraft26
  • Spot15
  • Tumble6

Feats 45

  • Alertness L18
  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Associates Control L1
  • Bard Song L8
  • Bardic Knowledge L8
  • Battle Training vs. Giants L1
  • Battle Training vs. Goblins L1
  • Battle Training vs. Orcs L1
  • Blind-Fight L6
  • Bone Skin L11
  • Collectibles Menu L1
  • Darkvision L1
  • Deathless Master Touch L20
  • Deathless Mastery L20
  • Deathless Vigor L15
  • Energy Resistance, Fire I L23
  • Epic Character L21
  • Epic Palemaster L21
  • Epic Prowess L24
  • Epic Spell: Epic Mage Armor L26
  • Epic Weapon Focus (scythe) L21
  • Great Fortitude L9
  • Great Strength I L27
  • Hardiness vs. Poisons L1
  • Hardiness vs. Spells L1
  • Improved Critical (scythe) L15
  • Iron Will L6
  • Lightning Reflexes L12
  • Luck of Heroes L1
  • Player Menu L1
  • Shield Proficiency L1
  • Skill Affinity (Lore) L1
  • Stonecunning L1
  • Summon Fallen Angel L15
  • Tough as Bone L17
  • Toughness L3
  • Undead Graft I L16
  • Undead Graft II L18
  • Weapon Focus (scythe) L2
  • Weapon Proficiency (exotic) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1
  • Weapon Specialization (scythe) L4

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Damage Resistance Bludgeoning Resist 10 / -
    • Saving Throw Bonus: Specific Will +5
  • Chest Nordock Craft Resillient Heavy Armor
    • AC Bonus +6
    • Base Item Weight Reduction 80% of Weight
    • Damage Reduction +7 Soak 15 Damage
    • Light Bright (20m) White
    • Regeneration +2
    • Saving Throw Bonus Universal +2
    • Skill Bonus Discipline +10
    • Immunity: Miscellaneous Death Magic
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Haste
    • Regeneration +4
    • Saving Throw Bonus: Specific Will +5
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Ability Bonus Constitution +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Right Hand Nordock Craft Scythe
    • Damage Bonus Positive Energy 1d10 Damage
    • Enhancement Bonus +6
    • Keen
    • Massive Criticals 1d12 Damage
    • Visual Effect Holy
    • Damage Bonus Bludgeoning 1d12 Damage
  • Left Hand Nordock Craft Fighter Tower Shield
    • Ability Bonus Constitution +2
    • Ability Bonus Strength +4
    • AC Bonus +6
    • Base Item Weight Reduction 10% of Weight
    • Saving Throw Bonus: Specific Reflex +3
    • Skill Bonus Discipline +10
    • Use Limitation: Class Fighter
    • Regeneration +4
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Ability Bonus Dexterity +6
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Amulet Nordock Craft Natural Resistance Amulet
    • AC Bonus +6
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Fire 10%
    • Immunity: Damage Type Sonic 10%
    • Regeneration +2
    • Saving Throw Bonus Universal +1
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Ability Bonus Constitution +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
Export sheet (text)

Last played 2026-06-14