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Evil Twin

karl

  • RaceMinotaur
  • ClassesFighter 10Weapon Master 30
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 34STR
  • 15DEX
  • 9CON
  • 15INT
  • 8WIS
  • 8CHA
  • 67AC
  • 710HP
  • 30BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline43
  • Ride43
  • Tumble17
  • Intimidate4
  • Lore1

Feats 52

  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L35
  • Associates Control L1
  • Blind-Fight L3
  • Cleave L1
  • Collectibles Menu L1
  • Darkvision L1
  • Devastating Critical (halberd) L26
  • Dodge L1
  • Epic Character L21
  • Epic Prowess L32
  • Epic Skill Focus (Discipline) L21
  • Epic Superior Weapon Focus L23
  • Epic Toughness I L38
  • Epic Weapon Focus (halberd) L29
  • Epic Weapon Master L21
  • Expertise L2
  • Great Cleave L15
  • Great Fortitude L1
  • Great Strength I L21
  • Great Strength II L24
  • Great Strength III L27
  • Great Strength IV L30
  • Great Strength V L33
  • Great Strength VI L36
  • Great Strength VII L39
  • Ground Stomp L10
  • Hardiness vs. Poisons L1
  • Improved Critical (halberd) L9
  • Improved Expertise L20
  • Increased Multiplier L11
  • Ki Critical L13
  • Ki Damage L7
  • Large Stature L1
  • Mobility L1
  • Mounted Combat L12
  • Overwhelming Critical (halberd) L23
  • Player Menu L1
  • Power Attack L1
  • Resist Fire Energy L18
  • Shield Proficiency L1
  • Skill Focus (Discipline) L1
  • Spring Attack L4
  • Superior Weapon Focus L11
  • Weapon Focus (halberd) L6
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1
  • Weapon Specialization (halberd) L18
  • Weapon of Choice (halberd) L7
  • Whirlwind Attack L6

Equipment

  • Head [BRILLIANT] Helmet of Shadows
    • Immunity: Miscellaneous Mind-Affecting Spells
    • Immunity: Specific Spell Darkness
    • Skill Bonus Hide +10
    • Skill Bonus Move Silently +10
  • Chest Heavy Armour
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Damage Resistance Sonic Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Constitution +6
    • Ability Bonus Strength +6
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Discipline +15
    • Ability Bonus Strength +6
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Haste
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Saving Throw Bonus: Specific Reflex +5
  • Right Hand Ahriman's Halberd of Sacrifice
    • Arcane Spell Failure +50%
    • Bonus Feat Sneak Attack (+2d6)
    • Damage Bonus Bludgeoning 2d12 Damage
    • Enhancement Bonus +7
    • Keen
    • Massive Criticals 200 Damage
    • On Hit Ahriman's Sacrifice (1d50 Pure and 1d50 Fire damage) Level 1 10%
    • On Hit Hold DC=44 25% / 1 Round
    • Regeneration: Vampiric +20
    • Skill Bonus Intimidate +10
    • Visual Effect Drip, Red, No Glow
  • Left Hand Scudo Draconico
    • AC Bonus +6
    • Base Item Weight Reduction 80% of Weight
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Magical 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Specific Spell Bigby's Interposing Hand
    • Regeneration +2
  • Cloak Crafted Gold Thick Mesh Cloak
    • Damage Resistance Slashing Resist 15 / -
    • Ability Bonus Constitution +2
    • Regeneration +2
    • Saving Throw Bonus: Specific Fortitude +4
    • Skill Bonus Concentration +8
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Saving Throw Bonus: Specific Will +5
    • Spell Resistance 20
  • Right Ring [BRILLIANT] Rift Ringlet (left)
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Magical 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +2
  • Amulet Amulet of Spell Resilience
    • AC Bonus +6
    • Dispel Protection +5
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Spellcraft +5
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Will +4
    • Skill Bonus Discipline +15
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
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Last played 2026-08-04