Skip to content

Din Din Don

karakum

  • RaceCelestial
  • ClassesPaladin 1Ranger 9Shadowdancer 30
  • Level40
  • AlignmentLawful Good

Statistics

  • 26STR
  • 25DEX
  • 12CON
  • 8INT
  • 8WIS
  • 8CHA
  • 63AC
  • 660HP
  • 27BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Pick Pocket43
  • Ride43
  • Tumble40
  • Animal Empathy23
  • Hide10
  • Move Silently8

Feats 58

  • Animal Companion L7
  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L21
  • Associates Control L1
  • Blind-Fight L6
  • Blinding Speed L39
  • Collectibles Menu L1
  • Darkvision L11
  • Defensive Roll L14
  • Divine Grace L1
  • Divine Health L1
  • Dodge L1
  • Dual-Wield L2
  • Epic Character L21
  • Epic Dodge L38
  • Epic Prowess L27
  • Epic Shadowdancer L21
  • Epic Shadowlord L35
  • Epic Weapon Focus (two-bladed sword) L24
  • Evasion L11
  • Favored Enemy: Outsiders L6
  • Favored Enemy: Undead L2
  • Fly L1
  • Great Dexterity I L23
  • Great Dexterity II L26
  • Great Dexterity III L29
  • Great Dexterity IV L32
  • Great Strength I L30
  • Great Strength II L33
  • Great Strength III L36
  • Heal Ally L10
  • Hide in Plain Sight L10
  • Improved Critical (two-bladed sword) L12
  • Improved Evasion L19
  • Improved Two-Weapon Fighting L20
  • Lay on Hands L1
  • Mobility L3
  • Mounted Combat L18
  • Player Menu L1
  • Point Blank Shot L2
  • Rapid Shot L20
  • Shadow Daze L12
  • Shadow Evade L13
  • Shield Proficiency L1
  • Slippery Mind L16
  • Summon Shadow L14
  • Toughness L15
  • Trackless Step L2
  • Uncanny Dodge I L11
  • Uncanny Dodge II L14
  • Uncanny Dodge III L19
  • Weapon Focus (two-bladed sword) L9
  • Weapon Proficiency (Paladin) L1
  • Weapon Proficiency (Ranger) L2
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +2
    • Damage Resistance Electrical Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Pick Pocket +15
    • XP Bonus 20%
  • Chest The Black Ghost
    • AC Bonus +7
    • Extend Shadow Evade (10 rounds)
    • Immunity: Miscellaneous Sneak Attack
    • Regeneration +5
    • Skill Bonus Hide +50
    • Skill Bonus Move Silently +50
    • Use Limitation: Class Assassin
    • Use Limitation: Class Ranger
    • Use Limitation: Class Rogue
    • Use Limitation: Class Shadowdancer
    • Use Limitation: Class Shifter
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Haste
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • XP Bonus 20%
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Skill Bonus Pick Pocket +2
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Skill Bonus Pick Pocket +15
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Bonus Feat Knockdown
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Charisma +6
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Ability Bonus Charisma +6
    • Ability Bonus Constitution +6
    • Ability Bonus Wisdom +6
  • Belt Belt of the Infernal Hunter
    • Ability Bonus Wisdom +6
    • Bonus Feat Sneak Attack (+1d6)
    • Bonus Spell Slot of Level Ranger Level 1
    • Bonus Spell Slot of Level Ranger Level 1
    • Bonus Spell Slot of Level Ranger Level 2
    • Bonus Spell Slot of Level Ranger Level 2
    • Bonus Spell Slot of Level Ranger Level 3
    • Bonus Spell Slot of Level Ranger Level 3
    • Bonus Spell Slot of Level Ranger Level 4
    • Bonus Spell Slot of Level Ranger Level 4
    • Bonus Spell Slot of Level Ranger Level 5
    • Bonus Spell Slot of Level Ranger Level 5
    • Extend Blinding Speed (10 rounds)
    • Regeneration +4
    • Skill Bonus Animal Empathy +10
    • Skill Bonus Listen +10
    • Skill Bonus Spot +10
    • Use Limitation: Class Ranger
Export sheet (text)

Last played 2026-08-04