Skip to content

Din Din Din

karakum

  • RaceVampire
  • ClassesRanger 26Monk 12Blackguard 2
  • Level40
  • AlignmentLawful Evil

Statistics

  • 8STR
  • 28DEX
  • 12CON
  • 12INT
  • 14WIS
  • 8CHA
  • 43AC
  • 576HP
  • 29BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Animal Empathy43
  • Ride43
  • Tumble40
  • Hide20
  • Pick Pocket11

Feats 65

  • Animal Companion L6
  • Armor Proficiency (heavy) L8
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L21
  • Associates Control L1
  • Bane of Enemies L33
  • Blind-Fight L3
  • Blinding Speed L24
  • Cleave L7
  • Collectibles Menu L1
  • Dark Blessing L39
  • Darkvision L1
  • Deflect Arrows L12
  • Diamond Body L37
  • Diamond Soul L38
  • Drink Blood L1
  • Dual-Wield L1
  • Epic Character L21
  • Epic Prowess L30
  • Epic Ranger L31
  • Epic Weapon Focus (rapier) L35
  • Evasion L7
  • Extend Spell L6
  • Favored Enemy: Dragons L40
  • Favored Enemy: Monstrous Humanoids L5
  • Favored Enemy: Outsiders L20
  • Favored Enemy: Reptilian Humanoids L15
  • Favored Enemy: Undead L1
  • Flurry of Blows L7
  • Fly L1
  • Improved Critical (rapier) L15
  • Improved Evasion L25
  • Improved Knockdown L22
  • Improved Two-Weapon Fighting L11
  • Improved Unarmed Strike L7
  • Ki Strike +1 L36
  • Knockdown L22
  • Monk AC Bonus L7
  • Monk Speed L13
  • Mounted Combat L18
  • Player Menu L1
  • Point Blank Shot L1
  • Purity of Body L21
  • Rapid Shot L11
  • Self-Concealment I L27
  • Self-Concealment II L30
  • Self-Concealment III L33
  • Self-Concealment IV L36
  • Self-Concealment V L39
  • Shield Proficiency L1
  • Smite Good L39
  • Still Mind L13
  • Stunning Fist L7
  • Toughness L9
  • Trackless Step L1
  • Use Poison L8
  • Weapon Finesse L1
  • Weapon Focus (rapier) L12
  • Weapon Proficiency (Ranger) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (monk) L7
  • Weapon Proficiency (simple) L1
  • Weapon Specialization (unarmed strike) L36
  • Wholeness of Body L23

Equipment

  • Chest The Vengeful Night
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • AC Bonus +6
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Assassin Level 2
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Right Hand Touch of Death
    • Cast Spell Return VFX Gem Unlimited Uses/Day
    • Damage Bonus Cold 2d6 Damage
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus Slashing 2d6 Damage
    • Enhancement Bonus +7
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Negative Energy 5%
    • Keen
    • Massive Criticals 25 Damage
    • On Crit Cast Spell Negative Energy Burst Level 5
    • Regeneration: Vampiric +5
    • Skill Bonus Disable Trap +10
    • Skill Bonus Pick Pocket +10
    • Visual Effect Holy
  • Left Hand Touch of Death
    • Cast Spell Return VFX Gem Unlimited Uses/Day
    • Damage Bonus Cold 2d6 Damage
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus Slashing 2d6 Damage
    • Enhancement Bonus +7
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Negative Energy 5%
    • Keen
    • Massive Criticals 25 Damage
    • On Crit Cast Spell Negative Energy Burst Level 5
    • Regeneration: Vampiric +5
    • Skill Bonus Disable Trap +10
    • Skill Bonus Pick Pocket +10
    • Visual Effect Evil
  • Left Ring Ring of Major Fire Resistance
    • Damage Resistance Fire Resist 30 / -
Export sheet (text)

Last played 2026-08-04