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zMFSD TEST Test

kalistez

  • RaceVampire
  • ClassesMonk 4Fighter 6Shadowdancer 30
  • Level40
  • AlignmentLawful Evil

Statistics

  • 30STR
  • 18DEX
  • 14CON
  • 12INT
  • 12WIS
  • 8CHA
  • 68AC
  • 692HP
  • 26BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Pick Pocket43
  • Ride43
  • Search43
  • Tumble40
  • Discipline23
  • Hide10
  • Move Silently8
  • Disable Trap4
  • Open Lock1

Feats 58

  • Armor Proficiency (heavy) L2
  • Armor Proficiency (light) L2
  • Armor Proficiency (medium) L2
  • Armor Skin L21
  • Associates Control L1
  • Blind-Fight L2
  • Cleave L1
  • Collectibles Menu L1
  • Darkvision L1
  • Defensive Roll L12
  • Deflect Arrows L7
  • Dodge L3
  • Drink Blood L1
  • Epic Character L21
  • Epic Prowess L27
  • Epic Shadowdancer L21
  • Epic Shadowlord L23
  • Epic Skill Focus (Pick Pocket) L38
  • Epic Weapon Focus (quarterstaff) L24
  • Evasion L1
  • Flurry of Blows L1
  • Fly L1
  • Great Dexterity I L26
  • Great Dexterity II L29
  • Great Dexterity III L32
  • Great Dexterity IV L35
  • Great Fortitude L18
  • Great Strength I L30
  • Great Strength II L33
  • Great Strength III L36
  • Great Strength IV L39
  • Hide in Plain Sight L8
  • Improved Critical (quarterstaff) L12
  • Improved Evasion L17
  • Improved Unarmed Strike L1
  • Iron Will L15
  • Luck of Heroes L1
  • Mobility L3
  • Monk AC Bonus L1
  • Monk Speed L19
  • Mounted Combat L18
  • Player Menu L1
  • Shadow Daze L10
  • Shadow Evade L11
  • Shield Proficiency L2
  • Slippery Mind L14
  • Still Mind L19
  • Stunning Fist L1
  • Summon Shadow L12
  • Toughness L9
  • Uncanny Dodge I L9
  • Uncanny Dodge II L12
  • Uncanny Dodge III L17
  • Weapon Focus (quarterstaff) L5
  • Weapon Proficiency (martial) L2
  • Weapon Proficiency (monk) L1
  • Weapon Proficiency (simple) L2
  • Weapon Specialization (quarterstaff) L6

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Haste
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Pick Pocket +15
  • Chest Cloth
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Ability Bonus Charisma +6
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Skill Bonus Discipline +15
    • Skill Bonus Pick Pocket +15
  • Right Hand Quarterstaff
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Visual Effect Abyssal
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Left Ring Flame Shard of Pyrosys
    • Damage Resistance Fire Resist 25 / -
    • Damage Vulnerability Cold 10% Damage Vulnerability
    • Immunity: Damage Type Fire 10%
    • Regeneration +4
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Discipline +15
    • Skill Bonus Pick Pocket +15
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Ability Bonus Charisma +6
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
Export sheet (text)

Last played 2026-08-04