
zzzz TEST pm ranger Test
- RaceLizardfolk
- ClassesRanger 6Assassin 4Pale Master 30
- Level40
- AlignmentNeutral Evil
Statistics
- 8STR
- 30DEX
- 14CON
- 14INT
- 10WIS
- 8CHA
- 83AC
- 702HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Spellcraft26
- Listen25
- Animal Empathy23
- Pick Pocket22
- Use Magic Device22
- Discipline21
- Tumble20
- Hide8
- Move Silently8
- Disable Trap1
- Open Lock1
Feats 57
- Alertness L1
- Animal Companion L20
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Associates Control L1
- Blind-Fight L1
- Bone Skin L9
- Called Shot L18
- Collectibles Menu L1
- Darkvision L1
- Death Attack (+1d6) L6
- Death Attack (+2d6) L8
- Deathless Master Touch L18
- Deathless Mastery L18
- Deathless Vigor L13
- Devastating Critical (longbow) L30
- Dodge L15
- Dual-Wield L1
- Energy Resistance, Cold I L35
- Energy Resistance, Electrical I L38
- Energy Resistance, Fire I L23
- Energy Resistance, Fire II L32
- Energy Resistance, Sonic I L29
- Epic Character L21
- Epic Palemaster L21
- Epic Skill Focus (Animal Empathy) L21
- Epic Spell: Epic Mage Armor L39
- Epic Summon Fallen Angel L26
- Epic Weapon Focus (longbow) L24
- Favored Enemy: Dragons L5
- Favored Enemy: Undead L1
- Great Dexterity I L33
- Great Dexterity II L36
- Hardiness vs. Poisons L1
- Improved Critical (longbow) L12
- Overwhelming Critical (longbow) L27
- Player Menu L1
- Point Blank Shot L1
- Poison Save I L7
- Poison Save II L19
- Rapid Shot L6
- Shield Proficiency L1
- Skill Focus (Animal Empathy) L1
- Spit Acid L10
- Summon Fallen Angel L13
- Tough as Bone L15
- Toughness L9
- Trackless Step L1
- Uncanny Dodge I L7
- Undead Graft I L14
- Undead Graft II L16
- Use Poison L6
- Weapon Focus (longbow) L3
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head Crown of Spikes- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Intelligence +6
Right Hand Hell Shooter- Attack Bonus +7
- Damage Bonus Fire 2d6 Damage
- Damage Vulnerability Cold 10% Damage Vulnerability
- Immunity: Damage Type Fire 10%
- Keen
- Massive Criticals 2d6 Damage
- Mighty +20
- On Crit Cast Spell Fiery Explosion (4d6 Fire and 4d6 Pure damage to all enemies within 5m) Level 2
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ice Shard of Pyrosys- Damage Resistance Cold Resist 25 / -
- Damage Vulnerability Fire 10% Damage Vulnerability
- Immunity: Damage Type Cold 10%
- Light Bright (20m) Blue
- Regeneration +4
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Strength +6
Amulet Master Kwai's Amulet- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
- AC Bonus +6
- Bonus Feat Alertness
- Damage Reduction +8 Soak 5 Damage
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Discipline +15
- Skill Bonus Listen +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Spot +15
Belt Whispering Sash- Bigby Protection +3
- Bonus Feat Dodge
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Disable Trap +15
- Skill Bonus Listen +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Search +15
- Skill Bonus Spot +15
Arrows Celestial Silver Arrows- Damage Bonus Bludgeoning 7d6 Damage
- Damage Bonus Divine 2d10 Damage
- Extra Ranged Damage Type Slashing
Export sheet (text)
Last played 2026-07-16