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zzzz DC cl l TEST Test

jener

  • RaceVampire
  • ClassesWarlock 10Divine Champion 27Cleric 3
  • Level40
  • AlignmentLawful Good

Statistics

  • 12STR
  • 14DEX
  • 14CON
  • 12INT
  • 8WIS
  • 26CHA
  • 59AC
  • 714HP
  • 26BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline42
  • Tumble20
  • Ride4

Feats 51

  • Armor Proficiency (heavy) L14
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L11
  • Armor Skin L39
  • Armor of Shadows L2
  • Associates Control L1
  • Blind-Fight L6
  • Collectibles Menu L1
  • Darkvision L1
  • Divine Might L15
  • Divine Shield L18
  • Divine Wrath L17
  • Drink Blood L1
  • Eldritch Blast L1
  • Epic Character L21
  • Epic Divine Champion L24
  • Epic Prowess L36
  • Epic Weapon Focus (longbow) L39
  • Fly L1
  • Great Smiting I L21
  • Great Smiting II L21
  • Great Smiting III L23
  • Great Smiting IV L24
  • Great Smiting IX L33
  • Great Smiting V L27
  • Great Smiting VI L27
  • Great Smiting VII L30
  • Great Smiting VIII L31
  • Great Smiting X L35
  • Improved Critical (longbow) L19
  • Lay on Hands L11
  • Lifedrinker L10
  • One with the Shadows L5
  • Pact of the Blade L1
  • Player Menu L1
  • Point Blank Shot L9
  • Power Attack L1
  • Rapid Shot L12
  • Sacred Defense L12
  • Shield Proficiency L1
  • Smite Evil L13
  • Spellblade L1
  • Strength Domain Powers L14
  • Toughness L12
  • Turn Undead L14
  • War Domain Powers L14
  • Weapon Focus (longbow) L16
  • Weapon Focus (morningstar) L3
  • Weapon Proficiency (Warlock) L1
  • Weapon Proficiency (martial) L11
  • Weapon Proficiency (simple) L1

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Light Troll Armor
    • Ability Bonus Constitution +6
    • Ability Bonus Strength +6
    • AC Bonus +6
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Damage Vulnerability Acid 5% Damage Vulnerability
    • Damage Vulnerability Fire 5% Damage Vulnerability
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • On Crit Cast Spell Cure Serious Wounds Level 15
    • Regeneration +4
    • Skill Bonus Discipline +10
  • Boots Kubota Combat Slippers
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Discipline +15
    • Ability Bonus Dexterity +6
    • Ability Bonus Wisdom +6
  • Right Hand Tempest's Wrath
    • Attack Bonus +7
    • Damage Bonus Electrical 2d6 Damage
    • Immunity: Damage Type Electrical 5%
    • Keen
    • Mighty +20
    • On Hit Chain Lightning Level 10 10%
    • Regeneration +4
    • Skill Bonus Discipline +10
  • Cloak Enchanter's Veil
    • Ability Bonus Charisma +12
    • AC Bonus +7
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Ranger Level 4
    • Extend Blinding Speed (10 rounds)
    • Freedom of Movement
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +5
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Dexterity +6
  • Right Ring Flame Shard of Pyrosys
    • Damage Resistance Fire Resist 25 / -
    • Damage Vulnerability Cold 10% Damage Vulnerability
    • Immunity: Damage Type Fire 10%
    • Regeneration +4
  • Amulet Cold Iron Amulet
    • Ability Bonus Strength +6
    • AC Bonus +7
    • Bonus Feat Dodge
    • Haste
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Concentration +15
    • Skill Bonus Discipline +15
  • Belt Girdle of Radiant Valor
    • Ability Bonus Charisma +6
    • Ability Bonus Wisdom +6
    • Bonus Feat Extra Turning
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Cleric Level 2
    • Bonus Spell Slot of Level Cleric Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Extend Divine Might (10 rounds)
    • Extend Divine Shield (10 rounds)
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arrows Celestial Silver Arrows
    • Damage Bonus Bludgeoning 7d6 Damage
    • Damage Bonus Divine 2d10 Damage
    • Extra Ranged Damage Type Slashing
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Last played 2026-07-25