
Statistics
- 28STR
- 12DEX
- 14CON
- 14INT
- 9WIS
- 8CHA
- 77AC
- 900HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Perform43
- Pick Pocket43
- Taunt43
- Tumble40
- Animal Empathy23
- Discipline10
- Concentration8
- Lore5
Feats 51
- Ambidexterity L10
- Animal Companion L6
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L26
- Associates Control L1
- Aura of Doom L10
- Bard Song L8
- Battle Hymn L35
- Blind-Fight L9
- Collectibles Menu L1
- Curse Song L12
- Damage Reduction 1 L25
- Damage Reduction 2 L30
- Damage Reduction 3 L35
- Damage Reduction 4 L40
- Darkvision L1
- Dual-Wield L1
- Energy Resistance, Fire I L39
- Epic Character L21
- Epic Prowess L23
- Epic Reflexes L30
- Epic Skald L21
- Epic Skill Focus (Pick Pocket) L36
- Epic Skill Focus (Taunt) L35
- Epic Toughness I L29
- Epic Toughness II L38
- Epic Weapon Focus (dire mace) L21
- Epic Will L27
- Favored Enemy: Constructs L5
- Favored Enemy: Dragons L20
- Favored Enemy: Undead L1
- Great Strength I L33
- Improved Critical (dire mace) L15
- Improved Two-Weapon Fighting L16
- Lasting Inspiration L32
- Luck of Heroes L1
- Player Menu L1
- Point Blank Shot L1
- Rapid Shot L19
- Shield Proficiency L1
- Tenacious Blows L24
- Toughness L6
- Trackless Step L1
- Two-Weapon Fighting L13
- Valkyrie's Cry L25
- Weapon Focus (dire mace) L18
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (exotic) L3
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head Crown of Spikes- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Bloodforged Chains of Rage- Ability Bonus Strength +6
- AC Bonus +6
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Extend Barbarian Rage (10 rounds)
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Skill Bonus Discipline +20
- Skill Bonus Taunt +10
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Perform +15
- Skill Bonus Taunt +15
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Hand Mastodon's Bone Crusher- Damage Bonus Magical 2d6 Damage
- Damage Bonus Slashing 8d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Bludgeoning 10%
- Immunity: Damage Type Piercing 10%
- Immunity: Damage Type Slashing 10%
- Keen
- On Crit Cast Spell Shockwave (deals 2d10 sonic damage in the area of effect, and attempts to stun all hostile creatures inside of it) Level 2
- Visual Effect Absorb, White
Left Hand Iron Barricade- AC Bonus +6
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Regeneration +2
- Skill Bonus Discipline +5
- Spiked Surface Slashing 2d12 Damage
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Skill Bonus Taunt +15
- Ability Bonus Dexterity +6
Right Ring Werdna's Envy- Bigby Protection +5
- Immunity: Miscellaneous Paralysis
- Immunity: Specific Spell Bigby's Interposing Hand
- Regeneration +4
- Saving Throw Bonus Universal +5
Amulet Fjordr's Howl- Ability Bonus Charisma +6
- Ability Bonus Wisdom +6
- AC Bonus +6
- Bonus Feat Extra Music
- Regeneration +4
- Skill Bonus Perform +20
- Skill Bonus Pick Pocket +20
- Skill Bonus Taunt +20
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Discipline +15
- Skill Bonus Pick Pocket +13
- Ability Bonus Dexterity +6
Export sheet (text)
Last played 2026-08-03