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TEST Solo Test

jdizzle

  • RaceAzer
  • ClassesPaladin 6Rogue 4Dwarven Defender 30
  • Level40
  • AlignmentLawful Good

Statistics

  • 26STR
  • 34DEX
  • 26CON
  • 10INT
  • 9WIS
  • 10CHA
  • 50AC
  • 1124HP
  • 29BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline40
  • Disable Trap23
  • Pick Pocket23
  • Use Magic Device23
  • Open Lock1

Feats 58

  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Associates Control L1
  • Aura of Courage L2
  • Battle Training vs. Giants L1
  • Battle Training vs. Goblins L1
  • Battle Training vs. Orcs L1
  • Berserk Strike L33
  • Collectibles Menu L1
  • Darkvision L1
  • Defensive Awareness (1) L10
  • Defensive Awareness (2) L13
  • Defensive Awareness (3) L18
  • Defensive Stance L9
  • Divine Grace L1
  • Divine Health L1
  • Dodge L6
  • Dwarven Defender Damage Reduction L14
  • Epic Character L21
  • Epic Damage Reduction I L28
  • Epic Damage Reduction II L32
  • Epic Damage Reduction III L36
  • Epic Dwarven Defender L21
  • Epic Prowess L40
  • Epic Weapon Focus (dire mace) L24
  • Epic Will L39
  • Evasion L8
  • Great Strength I L21
  • Great Strength II L24
  • Great Strength III L27
  • Great Strength IV L36
  • Hardiness vs. Poisons L1
  • Hardiness vs. Spells L1
  • Improved Critical (dire mace) L12
  • Iron Will L18
  • Lay on Hands L1
  • Mounted Combat L5
  • Player Menu L1
  • Reckless Fighting L15
  • Remove Disease L3
  • Shield Proficiency L1
  • Skill Affinity (Lore) L1
  • Smite Evil L2
  • Sneak Attack (+1d6) L7
  • Sneak Attack (+2d6) L19
  • Stonecunning L1
  • Summon Mount L5
  • Tenacious Blows L30
  • Toughness L3
  • Turn Undead L3
  • Uncanny Dodge I L19
  • Weapon Focus (dire mace) L9
  • Weapon Proficiency (Paladin) L1
  • Weapon Proficiency (exotic) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (rogue) L7
  • Weapon Proficiency (simple) L1

Equipment

  • Head _POLY_HELM
    • Bonus Feat Armor Proficiency (heavy)
    • Bonus Feat Weapon Finesse
    • Bonus Feat Weapon Proficiency (exotic)
    • Bonus Feat Weapon Proficiency (martial)
    • Bonus Feat Weapon Proficiency (simple)
  • Chest _POLY_ARMOR
    • Immunity: Damage Type Negative Energy 20%
    • Immunity: Miscellaneous Death Magic
    • Immunity: Miscellaneous Fear
    • Immunity: Miscellaneous Level/Ability Drain
    • Immunity: Specific Spell Harm
    • Immunity: Specific Spell Inflict Critical Wounds
    • Immunity: Specific Spell Inflict Light Wounds
    • Immunity: Specific Spell Inflict Minor Wounds
    • Immunity: Specific Spell Inflict Moderate Wounds
    • Immunity: Specific Spell Inflict Serious Wounds
    • Immunity: Spells by Level Level 4 or Lower
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Damage Vulnerability Acid 5% Damage Vulnerability
    • Damage Vulnerability Fire 5% Damage Vulnerability
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • On Crit Cast Spell Cure Serious Wounds Level 15
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Spiked Surface Slashing 7d6 Damage
    • Damage Resistance Acid Resist 10 / -
    • Haste
    • Immunity: Damage Type Acid 5%
    • Immunity: Miscellaneous Disease
    • Bonus Feat Alertness
    • Damage Reduction +8 Soak 5 Damage
    • Immunity: Damage Type Magical 25%
    • Extend Blinding Speed (10 rounds)
    • Freedom of Movement
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Immunity: Miscellaneous Knockdown
    • Bigby Protection +5
    • Immunity: Miscellaneous Paralysis
    • Immunity: Specific Spell Bigby's Interposing Hand
    • Immunity: Damage Type Slashing 20%
    • Immunity: Damage Type Piercing 20%
    • Bigby Protection +3
    • Bonus Feat Dodge
    • Immunity: Damage Type Bludgeoning 20%
    • Damage Reduction +3 Soak 20 Damage
    • Damage Reduction +4 Soak 10 Damage
    • Damage Reduction +5 Soak 5 Damage
    • Damage Resistance Fire Resist 5 / -
    • Damage Resistance Cold Resist 5 / -
    • Damage Resistance Acid Resist 5 / -
    • Damage Resistance Sonic Resist 5 / -
    • Damage Resistance Electrical Resist 5 / -
    • Regeneration +20
    • Skill Bonus Discipline +50
    • Ability Bonus Constitution +12
    • Ability Bonus Strength +12
    • Ability Bonus Dexterity +12
    • Skill Bonus Concentration +15
    • Saving Throw Bonus: Specific Fortitude +10
    • Saving Throw Bonus: Specific Reflex +10
    • Skill Bonus Pick Pocket +50
    • Ability Bonus Wisdom +12
    • Saving Throw Bonus: Specific Will +10
    • Skill Bonus Listen +30
    • Skill Bonus Spot +30
    • Ability Bonus Charisma +12
    • Saving Throw Bonus Universal +10
    • Skill Bonus Disable Trap +30
    • Skill Bonus Search +15
    • AC Bonus +9
    • Spell Enhancement Creeping Doom 1000 Damage
  • Right Hand Medium Fists
    • Immunity: Damage Type Bludgeoning 10%
    • Immunity: Damage Type Piercing 10%
    • Immunity: Damage Type Slashing 10%
    • Keen
    • On Crit Cast Spell Shockwave (deals 2d10 sonic damage in the area of effect, and attempts to stun all hostile creatures inside of it) Level 2
    • Regeneration: Vampiric +5
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus Slashing 8d6 Damage
    • Enhancement Bonus +7
    • Enhancement Bonus +10
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Last played 2026-06-11