
Sage Dizzle
- RaceVampire
- ClassesFighter 8Monk 10Weapon Master 22
- Level40
- Time played1 h 31 minsince 14 October 2026
- AlignmentLawful Evil
Statistics
- 30STR
- 14DEX
- 14CON
- 15INT
- 10WIS
- 8CHA
- 72AC
- 770HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Creatures killed
- 343Brought downkilled while fighting
- 62Killing blowsfinished personally
- 37Different creatures
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride43
- Tumble42
- Pick Pocket21
- Discipline10
- Intimidate4
- Disable Trap1
- Open Lock1
Feats 60
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L26
- Associates Control L1
- Blind-Fight L9
- Cleave L5
- Collectibles Menu L1
- Darkvision L1
- Deflect Arrows L6
- Dodge L1
- Drink Blood L1
- Energy Resistance, Fire I L27
- Energy Resistance, Fire II L30
- Epic Character L21
- Epic Prowess L29
- Epic Superior Weapon Focus L23
- Epic Toughness I L33
- Epic Weapon Focus (quarterstaff) L23
- Epic Weapon Master L21
- Epic Will L21
- Evasion L5
- Expertise L3
- Flurry of Blows L5
- Fly L1
- Great Strength I L24
- Great Strength II L33
- Great Strength III L36
- Great Strength IV L39
- Great Strength V L39
- Improved Critical (quarterstaff) L12
- Improved Evasion L37
- Improved Knockdown L34
- Improved Unarmed Strike L5
- Increased Multiplier L15
- Ki Critical L17
- Ki Damage L11
- Ki Strike +1 L40
- Knockdown L34
- Mobility L1
- Monk AC Bonus L5
- Monk Speed L7
- Mounted Combat L18
- Player Menu L1
- Purity of Body L31
- Shield Proficiency L1
- Spring Attack L4
- Still Mind L7
- Stunning Fist L5
- Superior Weapon Focus L15
- Toughness L15
- Weapon Focus (quarterstaff) L2
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L5
- Weapon Proficiency (simple) L1
- Weapon Specialization (quarterstaff) L10
- Weapon Specialization (unarmed strike) L40
- Weapon of Choice (quarterstaff) L11
- Whirlwind Attack L6
- Wholeness of Body L35
Equipment
Head Crown of Spikes Tier 4- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Celestial Harmony Tier 4- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Kubota Combat Slippers Tier 5- Ability Bonus Constitution +12
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
- AC Bonus +7
Arms Bracers Tier 3- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Hand Staff of Hanged Men Tier 4- Damage Bonus Divine 2d6 Damage
- Damage Bonus Negative Energy 2d10 Damage
- Damage Bonus Slashing 2d12 Damage
- Enhancement Bonus +7
- Keen
- On Crit Cast Spell Negative Energy Burst Level 5
- Visual Effect Evil
Cloak Shroud of the Elements Tier 5- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
- Immunity: Spells by Level Level 3 or Lower
Left Ring Ring of Major Fire Resistance Tier 2- Damage Resistance Fire Resist 35 / -
Right Ring Ring Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Skill Bonus Spot +15
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Amulet Cold Iron Amulet Tier 5- Ability Bonus Strength +6
- Bonus Feat Dodge
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
- AC Bonus +8
Belt Greater Brawlers Belt Tier 3- Damage Resistance Bludgeoning Resist 30 / -
Arrows Crafted Mithral Arrows Tier 3- Enhancement Bonus +6
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Bludgeoning 2d4 Damage
Export sheet (text)
Last played 2026-10-28
