
Dizz Fortune HC: Active
- RaceWerewolf
- ClassesFighter 6Monk 4Elite Guard 30
- Level40
- AlignmentLawful Evil
Hardcore hall of fame
- StatusActive
- Level reached40 (max)
- Created2026-01-22
- Reached max2026-01-26
- Time to max4 days
- Balms used1
Statistics
- 10STR
- 30DEX
- 14CON
- 14INT
- 14WIS
- 8CHA
- 39AC
- 582HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Ride43
- Listen25
- Spot25
- Tumble23
- Lore8
Feats 62
- Alertness L1
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L25
- Associates Control L1
- Blind-Fight L1
- Called Shot L15
- Cleave L7
- Collectibles Menu L1
- Crossbow Precision L14
- Darkvision L1
- Deflect Arrows L8
- Devastating Blow (Heavy Crossbow) L30
- Devastating Critical (heavy crossbow) L30
- Devastating Critical (light crossbow) L39
- Elite Guard Training L14
- Epic Character L21
- Epic Elite Guard L21
- Epic Prowess L35
- Epic Toughness I L40
- Epic Weapon Focus (heavy crossbow) L22
- Epic Weapon Focus (light crossbow) L22
- Epic Weapon Specialization (heavy crossbow) L25
- Epic Weapon Specialization (light crossbow) L25
- Epic Will L33
- Evasion L7
- Flurry of Blows L7
- Great Dexterity I L21
- Great Dexterity II L24
- Great Dexterity III L27
- Great Dexterity IV L36
- Great Fortitude L12
- Improved Critical (heavy crossbow) L16
- Improved Critical (light crossbow) L16
- Improved Unarmed Strike L7
- Iron Will L9
- Luck of Heroes L1
- Monk AC Bonus L7
- Monk Speed L9
- Mounted Archery L6
- Mounted Combat L6
- Overwhelming Critical (heavy crossbow) L30
- Overwhelming Critical (light crossbow) L30
- Player Menu L1
- Point Blank Shot L2
- Rapid Reload L3
- Reckless Fighting L4
- Shield Proficiency L1
- Smell Surroundings L1
- Sniper L19
- Still Mind L9
- Stunning Fist L7
- Toughness L18
- Weapon Finesse L1
- Weapon Focus (heavy crossbow) L10
- Weapon Focus (light crossbow) L10
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L7
- Weapon Proficiency (simple) L1
- Weapon Specialization (heavy crossbow) L12
- Weapon Specialization (light crossbow) L12
Equipment
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Spot +15
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Hand Sunfire Arbalest- Attack Bonus +7
- Damage Bonus Fire 2d6 Damage
- Damage Resistance Fire Resist 15 / -
- Immunity: Damage Type Fire 10%
- Keen
- Light Bright (20m) Orange
- Massive Criticals 2d8 Damage
- Mighty +20
- On Crit Cast Spell Firebrand Level 6
- Regeneration +4
- Skill Bonus Discipline +10
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Bonus Feat Power Attack
- Skill Bonus Discipline +15
- Skill Bonus Listen +15
- Skill Bonus Move Silently +15
- Skill Bonus Spot +15
- Ability Bonus Wisdom +6
Belt Greater Brawlers Belt- Damage Resistance Bludgeoning Resist 20 / -
- Immunity: Spells by Level Level 3 or Lower
Bolts Spider-Infused Bolts- Damage Bonus Acid 2d10 Damage
- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Magical 2d8 Damage
- Extra Ranged Damage Type Slashing
- On Hit Poison DC=48 1d2 Strength Damage
Export sheet (text)
Last played 2026-08-18