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Dizz Fatale The Second HC: Fallen

jdizzle

  • RaceVampire
  • ClassesMonk 2Fighter 8Assassin 30
  • Level40
  • AlignmentLawful Evil

Hardcore hall of fame

  • StatusFallen
  • Level reached40 (max)
  • Created2026-02-04
  • Reached max2026-02-06
  • Time to max1.4 days
  • Fallen2026-02-21
  • Balms used2

Statistics

  • 8STR
  • 36DEX
  • 14CON
  • 14INT
  • 10WIS
  • 8CHA
  • 39AC
  • 356HP
  • 26BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Pick Pocket43
  • Ride43
  • Tumble40
  • Use Magic Device32
  • Discipline23
  • Hide8
  • Move Silently8
  • Disable Trap1
  • Open Lock1

Feats 71

  • Ambidexterity L3
  • Armor Proficiency (heavy) L2
  • Armor Proficiency (light) L2
  • Armor Proficiency (medium) L2
  • Armor Skin L27
  • Associates Control L1
  • Blind-Fight L2
  • Cleave L1
  • Collectibles Menu L1
  • Darkvision L1
  • Death Attack (+10d6) L29
  • Death Attack (+11d6) L31
  • Death Attack (+12d6) L33
  • Death Attack (+13d6) L35
  • Death Attack (+14d6) L37
  • Death Attack (+15d6) L39
  • Death Attack (+1d6) L6
  • Death Attack (+2d6) L8
  • Death Attack (+3d6) L10
  • Death Attack (+4d6) L12
  • Death Attack (+5d6) L14
  • Death Attack (+6d6) L21
  • Death Attack (+7d6) L23
  • Death Attack (+8d6) L25
  • Death Attack (+9d6) L27
  • Deflect Arrows L5
  • Drink Blood L1
  • Epic Assassin L21
  • Epic Character L21
  • Epic Prowess L39
  • Epic Weapon Focus (kukri) L21
  • Epic Will L24
  • Evasion L1
  • Extend Spell L9
  • Flurry of Blows L1
  • Fly L1
  • Great Dexterity I L24
  • Great Dexterity II L28
  • Great Dexterity III L30
  • Great Dexterity IV L32
  • Great Dexterity V L33
  • Great Dexterity VI L36
  • Great Dexterity VII L36
  • Great Dexterity VIII L40
  • Improved Critical (kukri) L18
  • Improved Two-Weapon Fighting L16
  • Improved Unarmed Strike L1
  • Iron Will L3
  • Luck of Heroes L1
  • Monk AC Bonus L1
  • Mounted Combat L18
  • Player Menu L1
  • Poison Save I L7
  • Poison Save II L9
  • Poison Save III L11
  • Poison Save IV L13
  • Poison Save V L15
  • Poison Save VI+ L22
  • Shield Proficiency L2
  • Stunning Fist L1
  • Two-Weapon Fighting L15
  • Uncanny Dodge I L7
  • Uncanny Dodge II L10
  • Uncanny Dodge III L15
  • Use Poison L6
  • Weapon Finesse L12
  • Weapon Focus (kukri) L6
  • Weapon Proficiency (martial) L2
  • Weapon Proficiency (monk) L1
  • Weapon Proficiency (simple) L2
  • Weapon Specialization (kukri) L20

Equipment

  • Right Hand Inconsequence
    • Cast Spell Return VFX Gem Unlimited Uses/Day
    • Damage Bonus Bludgeoning 2d6 Damage
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
    • Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
    • Enhancement Bonus +7
    • Keen
    • On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
    • Visual Effect Abyssal
  • Left Hand Inconsequence
    • Cast Spell Return VFX Gem Unlimited Uses/Day
    • Damage Bonus Bludgeoning 2d6 Damage
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
    • Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
    • Enhancement Bonus +7
    • Keen
    • On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
    • Visual Effect Abyssal
  • Belt Greater Brawler’s Belt
    • Damage Resistance Bludgeoning Resist 20 / -
    • Damage Resistance Positive Energy Resist 5 / -
Export sheet (text)

Last played 2026-08-13