
Statistics
- 24STR
- 38DEX
- 22CON
- 16INT
- 28WIS
- 8CHA
- 58AC
- 840HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy43
- Concentration43
- Ride40
- Spellcraft40
- Search21
- Tumble20
- Appraise5
Feats 50
- Alertness L1
- Animal Companion L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L30
- Associates Control L1
- Blind-Fight L1
- Collectibles Menu L1
- Darkvision L1
- Dragon Shape L40
- Elemental Shape L16
- Elemental Shape (2x day) L17
- Elemental Shape (3x day) L19
- Epic Character L21
- Epic Druid L21
- Epic Prowess L33
- Epic Spell Focus (Conjuration) L32
- Epic Spell Focus (Transmutation) L36
- Epic Spell: Hellball L39
- Epic Spell: Mummy Dust L36
- Epic Weapon Focus (unarmed strike) L21
- Extend Spell L15
- Great Wisdom I L24
- Great Wisdom II L24
- Great Wisdom III L27
- Great Wisdom IV L28
- Greater Spell Focus (Conjuration) L9
- Greater Spell Focus (Transmutation) L12
- Hardiness vs. Poisons L1
- Improved Elemental Shape L20
- Infinite Elemental Shape L26
- Infinite Wildshape L22
- Nature Sense L1
- Player Menu L1
- Resist Nature's Lure L4
- Shield Proficiency L1
- Skill Focus (Animal Empathy) L1
- Spell Focus (Conjuration) L3
- Spell Focus (Transmutation) L6
- Trackless Step L3
- Venom Immunity L9
- Weapon Focus (unarmed strike) L18
- Weapon Proficiency (druid) L1
- Weapon Proficiency (exotic) L1
- Wild Shape L5
- Wild Shape (2x day) L6
- Wild Shape (3x day) L7
- Wild Shape (4x day) L10
- Wild Shape (5x day) L14
- Woodland Stride L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Damage Resistance Acid Resist 5 / -
- Damage Resistance Cold Resist 5 / -
- Damage Resistance Electrical Resist 5 / -
- Damage Resistance Fire Resist 5 / -
- Damage Reduction +7 Soak 15 Damage
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Acid Resist 10 / -
- Haste
- Immunity: Damage Type Acid 5%
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Level/Ability Drain
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Bonus Feat Mount Affinity
- Bonus Feat Mounted Archery
- Bonus Feat Mounted Combat
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Knockdown
- Immunity: Miscellaneous Critical Hits
- Immunity: Miscellaneous Poison
- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Miscellaneous Paralysis
- Immunity: Miscellaneous Sneak Attack
- Damage Reduction +4 Soak 15 Damage
- Damage Reduction +5 Soak 10 Damage
- Damage Reduction +6 Soak 5 Damage
- Ability Bonus Constitution +12
- Ability Bonus Dexterity +12
- Ability Bonus Strength +9
- Saving Throw Bonus Universal +6
- Skill Bonus Discipline +5
- Regeneration +11
- Skill Bonus Concentration +29
- Skill Bonus Animal Empathy +21
- Saving Throw Bonus: Specific Will +10
- Saving Throw Bonus: Specific Reflex +10
- Ability Bonus Wisdom +6
- Ability Bonus Charisma +1
- Regeneration +2
- Saving Throw Bonus: Specific Fortitude +5
- AC Bonus +6
- AC Bonus +9
- Spell Enhancement Creeping Doom 1000 Damage
Right Hand Medium Fists- Keen
- On Hit DeepCuts (2d20 Piercing damage) Level 2 10%
- On Hit Wounding DC=44
- On Hit Cast Spell Flaming Weapon Properties (Fire Damage) Level 10
- On Hit Slow DC=44
- Regeneration: Vampiric +8
- Skill Bonus Intimidate +10
- Damage Bonus Bludgeoning 7d6 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Enhancement Bonus +9
- Massive Criticals 1d10 Damage
- Damage Bonus Sonic 1d10 Damage
Export sheet (text)
Last played 2026-08-01