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Garrett Tyrell

ivan

  • RaceDuergar
  • ClassesFighter 9Elite Guard 30Rogue 1
  • Level40
  • AlignmentLawful Good

Statistics

  • 14STR
  • 36DEX
  • 14CON
  • 10INT
  • 14WIS
  • 8CHA
  • 59AC
  • 796HP
  • 29BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline43
  • Ride43
  • Use Magic Device23
  • Lore13

Feats 60

  • Alertness L6
  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Associates Control L1
  • Battle Training vs. Giants L1
  • Battle Training vs. Goblins L1
  • Battle Training vs. Orcs L1
  • Blind-Fight L1
  • Called Shot L15
  • Collectibles Menu L1
  • Crossbow Precision L12
  • Darkvision L1
  • Dodge L4
  • Elite Guard Training L12
  • Epic Character L21
  • Epic Elite Guard L21
  • Epic Prowess L25
  • Epic Weapon Focus (heavy crossbow) L22
  • Epic Weapon Focus (light crossbow) L22
  • Epic Weapon Specialization (heavy crossbow) L25
  • Epic Weapon Specialization (light crossbow) L25
  • Great Dexterity I L21
  • Great Dexterity II L24
  • Great Dexterity III L27
  • Great Dexterity IV L30
  • Great Dexterity IX L39
  • Great Dexterity V L30
  • Great Dexterity VI L33
  • Great Dexterity VII L35
  • Great Dexterity VIII L36
  • Great Dexterity X L40
  • Hardiness vs. Poisons L1
  • Hardiness vs. Spells L1
  • Improved Critical (heavy crossbow) L14
  • Improved Critical (light crossbow) L14
  • Improved Invisibility L10
  • Knockdown L18
  • Luck of Heroes L1
  • Mobility L6
  • Mounted Archery L12
  • Mounted Combat L9
  • Overwhelming Critical (heavy crossbow) L30
  • Overwhelming Critical (light crossbow) L30
  • Player Menu L1
  • Point Blank Shot L2
  • Rapid Reload L3
  • Shield Proficiency L1
  • Skill Affinity (Lore) L1
  • Sneak Attack (+1d6) L20
  • Sniper L17
  • Stonecunning L1
  • Toughness L18
  • Weapon Focus (heavy crossbow) L8
  • Weapon Focus (light crossbow) L8
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (rogue) L20
  • Weapon Proficiency (simple) L1
  • Weapon Specialization (heavy crossbow) L10
  • Weapon Specialization (light crossbow) L10

Equipment

  • Head Crafted Mithral Coif
    • AC Bonus +6
    • Ability Bonus Dexterity +5
    • Regeneration +2
    • Skill Bonus Discipline +8
    • Skill Bonus Concentration +8
    • Skill Bonus Listen +8
    • Haste
    • Light Bright (20m)
  • Chest Crafted Mithral Cloth Armor
    • AC Bonus +6
    • Ability Bonus Dexterity +5
    • Ability Bonus Constitution +3
    • Damage Reduction +7 Soak 15 Damage
  • Boots Crafted Gold Boots
    • AC Bonus +5
    • Haste
    • Ability Bonus Constitution +5
    • Skill Bonus Discipline +4
    • Saving Throw Bonus Universal +2
  • Arms [BRILLIANT] Greater Bracers of the Tribeslayer
    • Ability Bonus Strength +4
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Damage Vulnerability Magical 5% Damage Vulnerability
    • Decreased AC AC Dodge Modifier -1
    • Decreased Saving Throws: Specific Will -2
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spell Resistance 28
  • Right Hand Nordock Craft Heavy Crossbow
    • Ability Bonus Constitution +2
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +2
    • Attack Bonus +6
    • Extra Ranged Damage Type Bludgeoning
    • Haste
    • Massive Criticals 2d8 Damage
    • Mighty +10
    • Regeneration +2
  • Cloak Crafted Silver Thick Mesh Cloak
    • Damage Resistance Slashing Resist 15 / -
    • Ability Bonus Constitution +2
    • Regeneration +2
    • Saving Throw Bonus: Specific Fortitude +3
    • Skill Bonus Concentration +7
  • Left Ring [BRILLIANT] Rift Ringlet (left)
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Magical 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +2
  • Right Ring Ring of Dark Power
    • Ability Bonus Constitution +2
    • Damage Resistance Cold Resist 15 / -
    • Damage Resistance Electrical Resist 15 / -
    • Damage Resistance Fire Resist 15 / -
    • Regeneration +2
  • Amulet Crafted Verdicite Emerald Amulet
    • AC Bonus +5
    • Ability Bonus Dexterity +4
    • Saving Throw Bonus: Specific Reflex +3
  • Belt [BRILLIANT] Girdle of the Rift
    • Cast Spell Globe of Invulnerability (11) 5 Uses/Day
    • Damage Resistance Negative Energy Resist 15 / -
    • Regeneration +2
    • Saving Throw Bonus Death +15
    • Saving Throw Bonus Universal +2
  • Bolts Bolts
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Bonus Bludgeoning 2d6 Damage
    • Damage Bonus Fire 1d10 Damage
    • Damage Bonus Piercing 2d6 Damage
    • Damage Bonus Slashing 2d6 Damage
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Last played 2026-04-12