
TEST Geiger Test
- RaceMinotaur
- ClassesBarbarian 8Bard 2Red Dragon Disciple 30
- Level40
- AlignmentChaotic Evil
Statistics
- 30STR
- 8DEX
- 16CON
- 9INT
- 14WIS
- 8CHA
- 77AC
- 952HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline29
- Tumble20
- Lore8
Feats 55
- Armor Proficiency (heavy) L3
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Barbarian Fast Movement L1
- Barbarian Rage (1x per day) L1
- Barbarian Rage (2x per day) L4
- Barbarian Rage (3x per day) L8
- Bard Song L9
- Bardic Knowledge L9
- Blind-Fight L6
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Devastating Critical (scimitar) L24
- Draconic Armor L10
- Dragon Abilities L11
- Dragon Breath L12
- Epic Character L21
- Epic Damage Reduction I L32
- Epic Damage Reduction II L36
- Epic Damage Reduction III L40
- Epic Prowess L28
- Epic Red Dragon Disciple L21
- Epic Skill Focus (Discipline) L21
- Epic Weapon Focus (scimitar) L27
- Epic Will L30
- Great Cleave L9
- Great Fortitude L1
- Great Strength I L33
- Great Strength II L36
- Great Strength III L39
- Ground Stomp L10
- Hardiness vs. Poisons L1
- Hit Die Increase (d10) L15
- Hit Die Increase (d6) L10
- Hit Die Increase (d8) L13
- Immunity To Sleep L19
- Immunity to Fire L19
- Immunity to Paralysis L19
- Improved Critical (scimitar) L12
- Iron Will L15
- Large Stature L1
- Overwhelming Critical (scimitar) L21
- Player Menu L1
- Power Attack L1
- Shield Proficiency L1
- Skill Focus (Discipline) L1
- Uncanny Dodge I L2
- Uncanny Dodge II L5
- Weapon Focus (scimitar) L1
- Weapon Proficiency (Barbarian) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
Chest Heavy Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Haste
- Skill Bonus Discipline +15
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Reflex +5
- Skill Bonus Discipline +15
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
Right Hand Scimitar- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Negative Energy 2d6 Damage
Left Hand Tower Shield- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Wisdom +6
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Reflex +5
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Reflex +5
- Spell Resistance 42
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Negative Energy Resist 10 / -
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Saving Throw Bonus: Specific Reflex +5
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Ability Bonus Constitution +6
- Ability Bonus Wisdom +6
Export sheet (text)
Last played 2026-08-04